NVIDIA/Dataset_Synthesizer

Random Textures don't work

KzZheng opened this issue · 2 comments

Hi, my unreal version is 4.22. And I add the RandomMaterialParam_Texture component into the actor. The parameter of material texture is show below. I input this parameter name into RandomMaterialParam_Texture, but it doesn't work.
Selection_013

I also couldnt make it work, any advice? thanks in advance

I also couldnt make it work, any advice? thanks in advance

Ok I have found it,, I have added texture Parameter in Material page, then rename the texture parameter as shown on the image above, and add that parameter name to the "Material Paramter Names" under randomMaterialParam_Texture tab
Thanks