NatePlays95
getting a bachelor's in Computer Science - Amateur Game Developer
Universidade Federal do CearáBrazil
NatePlays95's Stars
minetest/minetest
Minetest is an open source voxel game-creation platform with easy modding and game creation
simeydotme/pokemon-cards-css
A collection of advanced CSS styles to create realistic-looking effects for the faces of Pokemon cards.
TagStudioDev/TagStudio
A User-Focused Photo & File Management System
KenneyNL/Starter-Kit-City-Builder
bitbrain/pandora
Godot 4 addon for RPG data management such items, inventories, spells, mobs, quests and NPCs.
adrenak/tork
Arcade vehicle physics for Unity
utopia-rise/fmod-gdextension
FMOD Studio GDExtension bindings for the Godot game engine
Habrador/Self-driving-vehicle
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
AdelKS/LinuxGamingGuide
Linux Gaming Guide - An incomplete compilation of things I came across that may improve your gaming experience on Linux
geegaz/Multiple-Windows-tutorial
Godot 4 tutorial for making a character that moves outside of the game window
Klokinator/FE-Repo
A public graphics repository for Fire Emblem portraits, battle animations, map sprites, and other assorted graphics people might like to use.
SlashScreen/skelerealms
An open world RPG framework for Godot 4.
Maruno17/pokemon-essentials
A heavily modified RPG Maker XP game project that makes the game play like a Pokémon game. Not a full project in itself; this repo is to be added into an existing RMXP game project.
derkork/godot-resource-groups
An add-on for the Godot engine that simplifies handling of resources
matjlars/godot-multiplayer-input
This Godot addon provides two simple APIs for using normal Input Actions, but spread out across a Keyboard player and up to 8 Joypad players.
theshaggydev/unto-deepest-depths-prototype
This is early prototype code for the core game loop of Unto Deepest Depths, provided as a learning example on how I structure turn-based games in Godot 4.
HeroRobb/godot-psx-starter-project
A base project for creating retro psx style games in the godot engine.
thePraet0rian/pokemon_emerald_godot
A clone of Pokémon Emerald in the Godot Gameengine.
meemknight/GLFWCMakeSetup
Plug and play GLFW + GLAD + imgui already configured for you 😘! You don't even need to know CMake!
Rytelier/Godot-Path3D-Editor
Godot - editor for path 3D
Gab-ani/Godot-3D-Enemies
MarkyJoe1990/SRPG-Studio
All of my SRPG Studio assets. Most of which are plugins.
Creta5164/fmod-rmmv
A plugin that helps to use FMOD wasm upstream builds for RPG Maker MV.
RaiHormo/Miras-Journal
A turn-based JRPG being made with Godot
Ohisama-Craft/SRPG_GearMV
SRPG(tactical battle system) plugins for RPG Maker MV
brenomacedo/CompGrafica
Tarefas de Computação gráfica
Pokerole-Software-Development/Pokerole-Data
A repository of Pokerole data in application consumable formats. Key Maintainer: Willowlark
Vitormafl/Modelagem
Computational Geometry
Walrusbane524/Computacao-grafica
Algoritmos que usei na cadeira de Computação Gráfica I
Willowlark/Pokerole-Scene-Deck