OctoMap/octomap

Obstacle Avoidance

Hansi3210 opened this issue · 1 comments

Hi,

I am using a octomap file and managed to use the provided example in octomap/dynamicEDT3D/src but the robot does not consider collisions (occupied voxels between start and end point). What is the best way to implement this?

Thanks.

Which robot? In which application? I guess that really depends on how you use the provided data in your code.