Pinned Repositories
Battle-City-Qt
Battle City Game Clone
c8
Implement virtual machine CHIP-8 using C language
CG-polygon-range-search
Convex Polygon range search implementation
coriolis_effect
Show Coriolis Effect in action using Godot Game Engine
Geometry-Qt-OpenGL
Computational Geometry algorithms + visualization
pable_v2
Spreadsheet app
raycasting-demo
Raycasting game engine
raymarching-godot
Implement real-time raymarching renderer on fragment shader using Godot game engine
Raytracer-cpp
Raytracer attempt
rpn-calculator
Haskell RPN Calculator
PLUkraine's Repositories
PLUkraine/raymarching-godot
Implement real-time raymarching renderer on fragment shader using Godot game engine
PLUkraine/Battle-City-Qt
Battle City Game Clone
PLUkraine/c8
Implement virtual machine CHIP-8 using C language
PLUkraine/chip8-emulator
The CHIP8 Computer Emulator
PLUkraine/coriolis_effect
Show Coriolis Effect in action using Godot Game Engine
PLUkraine/Geometry-Qt-OpenGL
Computational Geometry algorithms + visualization
PLUkraine/raycasting-demo
Raycasting game engine
PLUkraine/Raytracer-cpp
Raytracer attempt
PLUkraine/CG-polygon-range-search
Convex Polygon range search implementation
PLUkraine/pable_v2
Spreadsheet app
PLUkraine/rpn-calculator
Haskell RPN Calculator
PLUkraine/Flanks
---A---
PLUkraine/fractals
Simple visualizer
PLUkraine/IEEE754
IEEE754 implementation
PLUkraine/Light2D
2D shader-based lighting system for Unity3D
PLUkraine/QML-TicTacToe
TicTacToe game
PLUkraine/rust-arcane
Rust application template for OpenGL coding
PLUkraine/see-how-it-sorts-itself
Sorting algorithm visualizer
PLUkraine/sipl-builder
Interactive SIPL program builder
PLUkraine/SMPR
SMPR проект для поддержки курса Теория Принятия Решений
PLUkraine/Synthy-Sound
A sound synthesizer