PanAMD's Stars
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
phoboslab/qoi
The “Quite OK Image Format” for fast, lossless image compression
floooh/sokol
minimal cross-platform standalone C headers
OpenXRay/xray-16
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
mattdesl/lwjgl-basics
:wrench: LibGDX/LWJGL tutorials and examples
Nadrin/PBR
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
SFML/imgui-sfml
Dear ImGui backend for use with SFML
cutelyst/cutelyst
A C++ Web Framework built on top of Qt, using the simple approach of Catalyst (Perl) framework.
8bitbubsy/ft2-clone
Fasttracker 2 clone for Windows/macOS/Linux
xissburg/edyn
Edyn is a real-time physics engine organized as an ECS.
vittorioromeo/ecst
[WIP] Experimental C++14 multithreaded compile-time entity-component-system library.
cegui/cegui
Crazy Eddie's GUI library is a versatile, fast, adjustable, multi-platform, C++ library for creating graphical user interfaces for games and rendering applications
permadi-com/ray-cast
Ray casting tutorial demos
taurheim/NomadECS
NomadECS - An entity component system implementation
andrew-lim/sdl2-raycast
SDL2 C++ raycasting engine with vertical movement, floor/ceiling texture mapping and sprites.
JesseEmond/cheat-and-gin
C++ cheat engine (memory scanner)
sschellhoff/SFMLGameDevelopmentByExample
xcoder123/SimpleSmtp_SSL_QT5
A very simple implementation of SMTP protocol with SSL for Qt5
TerensTare/tnt
A 2d Game Engine written in C++20.
ricanteja/Moony-SpriteBatch
A collection of C++ code aimed at making rendering lots of 2D geometry faster with SFML
Jarod42/premake-cmake
CMake generator for Premake
jonaias/DynamicFontSizeWidgets
Dynamic font size QPushButton and QLabel
Guillemsc/BeEngine-2D
BeEngine it's a 2D Game Engine developed as a Bachelor's Thesis with C++ and OpenGL
kaifishr/CppMultilayerPerceptron
A simple class for fully connected neural networks.
SiddChugh/BSP-Tree
Implementation of a Binary Space Partitioning Tree
reepblue/DarknessAwaits
"Darkness Awaits" was a SDK template project for Leadwerks 3.0 when it launched. This is a restoration of that project to work with as a template for the latest build of Leadwerks.
smartel99/premake-cmake
CMake generator for Premake. I don't actively maintain it right now. feel free to fork to make changes.
gsauthof/trysterobiff
Cross-platform non-polling IMAP new-mail systray notifier
Ivan-Z/SDL-Game-Engine
A simple 2D game engine built on top of the SDL library
reepsoftworks/Leadwerks-PlusTemplate
Modern Leadwerks Game Engine template.