QYS0421's Stars
Unity-Technologies/PostProcessing
Post Processing Stack
taecg/ShaderReference
针对Unity的Shader参考大全
xuchi16/vision-os-workshop
A workshop for vision os development.
candycat1992/Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
Unity-Technologies/arfoundation-samples
Example content for Unity projects based on AR Foundation
dilmerv/MetaAdvancedFeatures
Few demos with advanced meta features such as scene understanding and shared anchors
dilmerv/MetaDepthAPIWithURP
A basic Unity demo created to test Meta Depth API Features with URP (Universal Rendering Pipeline)
Tayx94/graphy
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
oculus-samples/Unity-Phanto
Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Meshes.
oculus-samples/Unity-DepthAPI
Examples of using Depth API for real-time, dynamic occlusions
satoshi0212/visionOS_30Days
visionOS 30 days challenge.
dilmerv/MovementSDKDemos
Movement SDK Demos and testing while I teach some of the features on YouTube
dilmerv/UnityXRIGazeAndHands
New demo project created to test gaze and hand tracking features available with XRI 2.3.0
justinpbarnett/visionos-demo
Try out the visionOS system in your Quest headset.
Unity-Technologies/XR-Interaction-Toolkit-Examples
This repository contains various examples to use with the XR Interaction Toolkit
provencher/OpenXR_XRI_Sample
Showcase for new XRI features
picoxr/support
Pico Technical Support
picoxr/CloudXR_Client_Demo
mikito/unity-excel-importer
alicevision/Meshroom
3D Reconstruction Software
AnnulusGames/TweenPlayables
Tween Animation Library for Unity Timeline
feifeid47/Unity-Async-UIFrame
简单易用的Unity异步UI框架。 足够轻量,无第三方依赖。 兼容多种资源管理系统(Addressable、YooAssets等)。支持使用HybridCLR热更新。 支持自动引用。 支持对UI面板的销毁控制,使内存优化更方便。 支持子UI,子子UI,子子子UI......
Cysharp/UniTask
Provides an efficient allocation free async/await integration for Unity.
Unity-Technologies/Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
sosloop/ET-Rider
Rider Easy GenCode By ET
huggingface/transformers
🤗 Transformers: State-of-the-art Machine Learning for Pytorch, TensorFlow, and JAX.
qiankanglai/LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
justinwasilenko/Unity-Style-Guide
This article contains ideas for setting up a projects structure and naming convention for scripts and assets in Unity
Unity-Technologies/BackgroundDownload
Plugins for mobile platforms to enable file downloads in background
xasset/xasset
提升你的生产力。