RomanZhu's Stars
sschmid/Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Unity-Technologies/EntityComponentSystemSamples
SanderMertens/flecs
A fast entity component system (ECS) for C & C++
tranek/GASDocumentation
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
nxrighthere/UnrealCLR
Unreal Engine .NET 6 integration
Cysharp/ZString
Zero Allocation StringBuilder for .NET and Unity.
gradientspace/geometry3Sharp
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
Ark2000/PankuConsole
Feature-packed real-time debugging toolkit for Godot Engine.
nxrighthere/ENet-CSharp
Reliable UDP networking library
Doraku/DefaultEcs
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
jbtronics/UE4-CheatSheet
An Cheat Sheet for Unreal Engine 4 C++ programming, licensed under CC BY-NC-SA 4.0
xeleh/enhancer
A collection of utilities to enhance the Unity Editor
nxrighthere/NetStack
Lightweight toolset for creating concurrent networking systems for multiplayer games
beinteractive/UrMotion
Flexible motion engine for non time-based animation in Unity.
ashoulson/VolatilePhysics
A 2D Physics Library for Networked Games
joaoportela/CircularBuffer-CSharp
A simple, single file, implementation of a circular buffer in C#.
neuecc/MarkdownGenerator
Generate markdown from C# binary & xml document for GitHub Wiki.
nxrighthere/NanoSockets
Lightweight UDP sockets abstraction for rapid implementation of message-oriented protocols
fholm/UnsafeCollections
A collection of collections for 'unsafe' C# code
31/GodotOnReady
A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.
nxrighthere/NetDynamics
Data-oriented networking playground for the reliable UDP transports
nxrighthere/Hydrogen-CSharp
Managed C# wrapper for Hydrogen cryptographic library by Frank Denis
CraftedCart/BlueprintRotationLibrary
UE4 blueprint nodes to work with Quaternions
derkork/godot-ext
Extension methods for the Godot C# API
IronWarrior/FixedPoint-Sharp-Unity
Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp
Knightmore/MultiWorldBootstrap
Unity ICustomBootstrap extension for multiple custom world creation in ECS
SirMetathyst/go-proton
Entitas Code-Generator written in Go
manciuszz/Momentum-Pointer
Do you think your devices TouchPad is lacking? Well then, this enhancement for TouchPads is for you! It allows users to cover large desktop distances by applying momentum to mouse cursor movements instead of stopping instantly.
KumoKairo/Entitas-Visual-Jam