S010MON/multi-agent-surveillance
A model using multiple agents that sense using visual and audible signals to detect within an unknown space
Java
Issues
- 0
Coverage Experiment Refactor
#376 opened by trav-d13 - 4
Capture agent prevent slow-down
#354 opened by Jolijn2020 - 0
Intelligent Evasion Agent
#359 opened by laurajogi - 0
Capture and Evasion Experiment Maps
#349 opened by trav-d13 - 0
Capture Agent v Glass
#340 opened by MatthewFoster02 - 0
- 0
Evasion Experiment Refactor
#374 opened by trav-d13 - 0
Capture and Evasion Experiment
#358 opened by trav-d13 - 0
Baseline Evasion Agents
#365 opened by trav-d13 - 0
Intelligent Capture Agent
#360 opened by Jolijn2020 - 0
Baseline Capture Agent
#366 opened by MatthewFoster02 - 0
Random map generator.
#357 opened by MatthewFoster02 - 1
TargetAgent evasion or keep going to target
#341 opened by Jolijn2020 - 1
Depreciated Map Constructors
#323 opened by S010MON - 0
- 0
- 1
Baseline Agent Exploration Experiment
#331 opened by trav-d13 - 0
DirectionFollowAgent fill in memory graph
#295 opened by Jolijn2020 - 0
make DirectionFollowAgent deal with portal
#280 opened by Jolijn2020 - 0
- 1
make DirectionFollowAgent deal with other agents when they are trying to move towards eachother
#291 opened by Jolijn2020 - 1
Agent cannot move through flag
#344 opened by trav-d13 - 0
Intruder Experimentation
#346 opened by trav-d13 - 1
ACO Test Refactor to make them independent
#333 opened by trav-d13 - 0
Ask for file name before creating map.
#338 opened by MatthewFoster02 - 0
Guard Experimentation
#345 opened by trav-d13 - 1
Ray Intersection Low Count
#312 opened by trav-d13 - 0
Encode-State-Changes
#324 opened by S010MON - 0
make Target not have boundaries
#342 opened by Jolijn2020 - 0
Evasion Agent React to Obstacles
#334 opened by GwenTinho - 0
Evasion Agent
#311 opened by GwenTinho - 0
Basic Initial Capture agent version
#286 opened by MatthewFoster02 - 0
Create different WF agent variants for experiments
#319 opened by laurajogi - 0
Update Agent on capture
#329 opened by MatthewFoster02 - 0
Aco Variants Experimentation
#307 opened by trav-d13 - 0
WF teleport bug
#325 opened by laurajogi - 0
Headless testing for agents
#315 opened by GwenTinho - 0
Checking rays for type feedback.
#320 opened by MatthewFoster02 - 0
make simple go Directly to target once seen agent
#310 opened by Jolijn2020 - 0
Intruder walk and sprint speed bug.
#316 opened by MatthewFoster02 - 0
- 0
Aco Varients for Testing
#304 opened by trav-d13 - 1
AcoMovementHeuristic
#300 opened by trav-d13 - 0
AcoAgent Null Error When Teleporting
#301 opened by trav-d13 - 0
Seperation of world and memory graph
#290 opened by trav-d13 - 1
Agent world seperation
#285 opened by trav-d13 - 1
"Cannot invoke "app.controller.linAlg.Vector.getX()" because "B" is null" bug
#293 opened by MatthewFoster02 - 0
Encode ray with type at endpoint
#284 opened by mahshidghaffari - 0
furniture at point
#282 opened by mahshidghaffari - 0
Agent at point
#283 opened by mahshidghaffari