Issues
- 0
- 0
- 0
Remove heatable annotation from unnecessary categories (e.g. table) - so that we don't need to track temperature for them -> better performance
#229 opened by cgokmen - 0
How do we resolve ambiguous object scope definitions when multiple objects match visually?
#283 opened by cgokmen - 0
Convert wall to wall_nail in tasks
#269 opened by cgokmen - 0
- 0
wash_a_leotard should inroom wardrobe
#271 opened by cgokmen - 0
putting_clothes_into_closet should inroom wardrobe
#272 opened by cgokmen - 0
picking_up_clothes should inroom wardrobe
#273 opened by cgokmen - 0
Change flagpole task to use pole too
#274 opened by cgokmen - 0
Remove togglable from lantern?
#275 opened by cgokmen - 0
Remove hammock task
#276 opened by cgokmen - 0
Remove wallpaper task
#277 opened by cgokmen - 0
Remove `sign` from task
#278 opened by cgokmen - 0
Rename fairy light to icicle in task
#279 opened by cgokmen - 0
Rename trailer truck to pickup in task
#280 opened by cgokmen - 0
- 0
Object synsets not mapped any OG object category: understand which ones are benign
#255 opened by ChengshuLi - 0
Make knowledgebase properly handle recipes that contain non-leaf synsets (currently we don't check ancestors in is_produceable_from)
#252 opened by cgokmen - 0
- 0
Make substances non-heatable
#226 opened by cgokmen - 0
Change water-cook synsets to water cooking in BDDL
#228 opened by cgokmen - 0
- 0
Make sure all washer.n.03s have water.n.06 insource
#247 opened by cgokmen - 0
Fix planting tasks (see notes for spec)
#243 opened by cgokmen - 0
Make cleansing_agent more specific
#244 opened by cgokmen - 0
Change grass.n.01 to something more specific
#245 opened by cgokmen - 0
Replace all outstanding __container synsets
#246 opened by cgokmen - 0
Turn salt-water-mix tasks into seawater tasks
#241 opened by cgokmen - 0
Procedural fixes
#242 opened by cgokmen - 0
Review broken/assembled furniture BDDLs
#240 opened by cgokmen - 0
- 0
Replace hung and connected with attached and draped
#238 opened by cgokmen - 0
Add water-cook rules to transition map
#237 opened by cgokmen - 0
- 0
Remove all (insource water.n.06 washer.n.03)
#235 opened by cgokmen - 0
Remove mixed state
#234 opened by cgokmen - 0
Ice needs to be visual substance
#233 opened by cgokmen - 0
Resolve `filled` with multiple substances
#231 opened by cgokmen - 0
Fix "clothesline" in hanging-up-bedsheets
#230 opened by cgokmen - 0
Annotate object state parameters
#227 opened by cgokmen - 0
Figure out what gets `saturated` vs `covered` with water and make sure dryers in BDDL reflect that
#225 opened by cgokmen - 0
Remove overlaid from init as much as possible
#224 opened by cgokmen - 0
- 0
B1000 BDDL check
#222 opened by cgokmen - 0
Ensure non-transition recipe cooked substance BDDLs are not supersets of any transition
#221 opened by cgokmen - 0
- 0
all substances should have the correct parameters (e.g. color, viscosity, etc) annotated (including whether the template can be a primitive shape or needs to be a custom USD)
#219 opened by cgokmen - 0
- 0
Remove all (insource water.n.06 hose.n.03) and have insource water.n.06 watering_can.n.01 instead
#217 opened by cgokmen