StephenMcVicker/Unity-ScriptableObjects-Game-Events-
Based on a great talk by Ryan Hipple, here is my improved version of his Game Event system for Unity
C#GPL-3.0
Watchers
- AliDeGir
- AllFatherGray
- cblanosPrinceton, NJ, USA
- clebertavaresHarmonia Game Studio
- Fralleee@StackEng
- FullMe7alJacke7Phantom Dragon Studio
- leocastanho
- MattMakesPhoenix, Arizona
- MicahWoodrowPhillipsDenver, CO
- nicktgn
- osmanzekiMontréal, Canada
- SaltwaterTeamMelbourne, Australia
- SeungHuLeeNKG
- SiarheiPilatSuasor AB
- StephenMcVickerbonkers.ie
- stychu
- styler47
- tng2903Vietnam
- visberi