Sunjammer's Stars
coreybutler/nvm-windows
A node.js version management utility for Windows. Ironically written in Go.
request/request
🏊🏾 Simplified HTTP request client.
graphdeco-inria/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
terkelg/awesome-creative-coding
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
acornjs/acorn
A small, fast, JavaScript-based JavaScript parser
retejs/rete
JavaScript framework for visual programming
gskinner/regexr
RegExr is a HTML/JS based tool for creating, testing, and learning about Regular Expressions.
TerryCavanagh/VVVVVV
The source code to VVVVVV! http://thelettervsixtim.es/
josephg/ShareJS
Collaborative editing in any app
snesrev/zelda3
magcius/noclip.website
A digital museum of video game levels
mzgoddard/hard-source-webpack-plugin
ZDoom/gzdoom
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
divshot/geo-bootstrap
A timeless Twitter Bootstrap theme built for the modern web.
zhuowei/nft_ptr
C++ `std::unique_ptr` that represents each object as an NFT on the Ethereum blockchain
cmuratori/meow_hash
Official version of the Meow hash, an extremely fast level 1 hash
vgmstream/vgmstream
vgmstream - A library for playback of various streamed audio formats used in video games.
historicalsource/zork1
Zork I (Microcomputer Version) by Infocom
sgorsten/linalg
linalg.h is a single header, public domain, short vector math library for C++
prideout/par
single-file C libraries from Philip Allan Rideout
Aleph-One-Marathon/alephone
Aleph One is the open source continuation of Bungie’s Marathon 2 game engine.
Dirtywave/M8Firmware
M8 Precompiled Firmware
Mindwerks/XLEngine
XLEngine allows you to play Dark Forces, Daggerfall and soon Outlaws and Blood with modern technology.
dcoeurjo/LowDiscBlueNoise
MinorKeyGames/Eldritch
n-fisher/cookiecutter-rimworld-mod-development
A cookiecutter project that builds the basic Rimworld mod development file structure and build environment.
ISSOtm/gb-boilerplate
A minimal, customizable, ready-to-compile boilerplate for Game Boy RGBDS projects.
historicalsource/abyss
James Cameron's The Abyss (Unfinished, Unreleased) by Bob Bates, Infocom
AndreiRudenko/linc_luajit
Haxe/hxcpp @:native bindings for LuaJIT.
arnoudkooi/sn-scriptsync
Use sn-scriptsync in combination with SN Utils to be able to code in VS Code, including all benefits of a full fledged code editor