TruckBehind's Stars
EllanJiang/GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
Tencent/puerts
PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
The-Powder-Toy/The-Powder-Toy
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
liangxiegame/QFramework
Godot/Unity3D System Design Architecture
Siccity/xNode
Unity Node Editor: Lets you view and edit node graphs inside Unity
keenanwoodall/Deform
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
QianMo/X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
ata4/disunity
An experimental toolset for Unity asset and asset bundle files.
xasset/xasset
提升你的生产力。
qiankanglai/LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
m969/EGamePlay
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
JasonXuDeveloper/JEngine
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
Tencent/InjectFix
InjectFix is a hot-fix solution library for Unity
vovgou/loxodon-framework
An MVVM & Databinding framework that can use C# and Lua to develop games
Unity-Technologies/Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
Unity-Technologies/Addressables-Sample
Demo project using Addressables package
GaoKaiHaHa/UnityLockStepDemo
基于Unity做的帧同步Demo,ECS架构
PavelDoGreat/Super-Blur
Screen and UI gaussian blur for Unity
K0lb3/UnityPy
UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
zs9024/quick_psd2ugui
parse psd file and auto generate ui prefab(解析psd文件,一键生成ugui面板)
aaa719717747/TrueSyncExample
这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。
lujian101/ShaderVariantCollector
Unity-Technologies/NotificationsSamples
Sample project for Unity Notifications
robertoardila/support-unity-memoryprofiler
Extension for the existing Unity memory profiler project
chexiongsheng/XUUI
xLua的mvvm框架,支持ugui,ngui,fairyGUI。。。
faelenor/asset-bundle-analyzer
This tool extracts useful information from Unity asset bundles and stores the information in an SQLite database.
leoin2012/Unity-MeshMask
effient,easy use Mask Component compare to Unity Mask, cost less drawcall and lower pixel fill rate.
gamedevbill/Tutorials
MichelangeloConserva/TotalWarSimulator
Total War Battle simulator for AI research
passiony/TrueSyncExample
这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。