Tuntenfisch/Voxels
GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.
C#MIT
Issues
- 0
Avoid Mesh Readback with this one simple trick they don't want you to know about!
#6 opened by stuw-u - 0
Save and Load?
#5 opened by eblabs - 0
how did you do chunk LOD without gaps?
#4 opened by laurentopia - 0
Git LFS required to clone images
#3 opened by bgulanowski - 3
Chunks
#1 opened by FelipeMunhoz - 0
Caves!
#2 opened by Sergio3355