Unity-Technologies/com.unity.demoteam.hair
An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
C#NOASSERTION
Issues
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SDF collisions are broken
#92 opened - 9
Unity is crashing
#91 opened - 0
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- 3
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can not install from package manager
#85 opened - 2
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NaNs in latest update of hair package
#83 opened - 3
Feature request: Dynamic strand diameter
#82 opened - 2
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Changes in UV data
#78 opened - 0
[Bug] Error On URP Build
#77 opened - 0
Crash
#76 opened - 8
Cannot use abc file for Hair Asset
#74 opened - 1
Not working in URP -> mobile ?
#73 opened - 1
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Add method to offset imported grooms
#67 opened - 1
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Set material on runtime
#65 opened - 1
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Density Map not fully respected
#63 opened - 1
Issues with placement mesh
#62 opened - 3
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angular velocity update in code?
#59 opened - 0
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HairVolumeUVW - documentation
#57 opened - 1
How can I make the hair recover to a different pose from the initial one after collision?
#56 opened - 8
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Hair "explodes" when I add a material
#53 opened - 6
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WebGL support
#48 opened - 1
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