UnityMeow's Stars
protocolbuffers/protobuf
Protocol Buffers - Google's data interchange format
Z4nzu/hackingtool
ALL IN ONE Hacking Tool For Hackers
iissnan/hexo-theme-next
Elegant theme for Hexo.
cloudwu/skynet
A lightweight online game framework
Unity-Technologies/UnityCsReference
Unity C# reference source code.
neuecc/UniRx
Reactive Extensions for Unity
ColinLeung-NiloCat/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
tomlooman/EpicSurvivalGame
Third-person Survival Game for Unreal Engine (Sample Project)
Unity-Technologies/NavMeshComponents
High Level API Components for Runtime NavMesh Building
tuyoogame/huatuo
huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
MKXJun/DirectX11-With-Windows-SDK
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
csdjk/LearnUnityShader
记录学习Unity Shader过程中实现过的一些Demo。
sideeffects/HoudiniEngineForUnreal
Houdini Engine Plugin for Unreal Engine.
luxkun/ReGoap
Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
UnityTechnologies/ATerribleKingdom
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
coding2233/TextInlineSprite
UGUI图文混排 unity version: 2017.2+
Unity-Technologies/ECS-Network-Racing-Sample
ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices
quabug/EntitiesBT
Behavior Tree for Unity ECS (DOTS) framework
sideeffects/HoudiniEngineForUnreal-v2
Houdini Engine Plugin for Unreal Engine 4 - Version 2
ACskyline/Wave-Particles-with-Interactive-Vortices
A dx12 river renderer using wave particles with interactive vortices.
fmod/fmod-for-unity
FMOD Studio integration with Unity.
AgoraIO-Extensions/Agora-Unity-Quickstart
piruzhaolu/ActionFlow
基于Unity ECS的节点执行图。可支持状态机执行流程和行为树的执行流程
Makiah/BotW-SBFRES-to-FBX
⚔ A repo which employs a number of useful libraries I found across the net along with some custom-written Python and MAXScript to facilitate batch export of Nintendo SBFRES compressed files to FBX files (for use in Unity, for instance). DISCLAIMER: I do not condone the unauthorized replication of files provided by employing this script!
ZhuRong-HomoStation/QuickEditor
Customize menu,toolbar and detail quickly
Team-RTCLI/RTCLI.Runtime
A Runtime implementation of ECMA-335 Common Language Infrastructure that is specifically designed for real-time applications.
Team-RTCLI/RTCLI.AOTCompiler
用于将MSIL编译到C++/MicroCode的AOT编译器。
zhurongjun/UnrealCheatSheet
UE4 乱七八糟的小抄=-=
Enanyy/UIFramework-xLua
一个基于UGUI的UI管理框架