FBX files are not converting
Closed this issue · 3 comments
I am trying to use this tool, but mine isn't converting FBX assets. I placed the exe in addons/unidot/FBX2glTF.exe
, but it didn't seem to work. Not sure if there is something I am missing, or if there is something wrong with the version I installed.
Godot: 4.1.1 stable
FBX2glTF: 0.13.1
It uses the FBX2glTF configured in Godot editor settings (Note: Editor settings in the Editor menu, not Project settings. See this screenshot:
Please configure it there: It does not matter if the exe is in the addons folder or not as long as it's set in the editor settings.
I really need to make it give a better error message. I think a lot of people get confused about this setup step. Sorry for leaving this addon in such a state for so long.
I really need to make it give a better error message. I think a lot of people get confused about this setup step. Sorry for leaving this addon in such a state for so long.
I got that from the install instructions on the readme:
To install, one must download FBX2glTF from https://github.com/revolufire/FBX2glTF/releases/, then rename to FBX2glTF.exe and move it into this addon directory.
Thank you for pointing out the parts of the README that have old information. I have updated the readme to mention godot's Editor Settings.