Issues
- 0
Use #[serde(deny_unknown_fields)]
#86 opened - 1
Additional color input methods
#83 opened - 0
Thin film interference?
#70 opened - 0
Improved Colors
#68 opened - 2
Signed Distance Field function rendering
#67 opened - 0
clovers as a bevy renderer?
#66 opened - 0
Improved errors
#65 opened - 0
- 1
Documentation coverage
#63 opened - 0
Try implementing Metropolis
#60 opened - 1
Test using enum_dispatch or typetag
#59 opened - 0
Re-think ConstantMedium
#58 opened - 0
Objects should have default parameters
#54 opened - 1
Look into tracing
#53 opened - 0
Better defaults for scene, camera
#52 opened - 0
- 0
colorize.rs isn't pretty
#50 opened - 0
Are init-structs code-smelly?
#49 opened - 0
hitable.rs looks code-smelly
#48 opened - 0
Multiple constructor options
#47 opened - 0
- 1
Odd light behavior: projection vs blur
#44 opened - 0
Bug: priority_objects mandatory
#42 opened - 0
Subtractive elements?
#37 opened - 0
- 0
Project brand identity
#28 opened - 1
Project structure cleanup
#27 opened - 0
Consider options for physics
#26 opened - 0
Demo: WebAssembly
#25 opened - 1
Clean up serde deserialize & serialize
#24 opened - 1
Improve "defocus blur" / "bokeh"
#23 opened - 0
- 1
- 2
First test
#20 opened - 1
Investigate GPU support
#19 opened - 0
Post processing steps?
#18 opened - 0
Benchmark instrumentation
#17 opened - 1
Decision: RGB or spectral?
#16 opened - 2
Object model loading
#15 opened - 1
Investigate hot pixels
#14 opened - 1
Docstrings for everything
#13 opened - 0
Use as a library?
#12 opened - 0
License
#11 opened - 3
- 0
Output CLI parameter
#9 opened - 3
DRY the draw & draw_gui code
#8 opened - 2
- 0
Loading scenes from files at runtime
#6 opened