WazWaz's Stars
dotnet/maui
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
lltcggie/waifu2x-caffe
waifu2xのCaffe版
carson-katri/dream-textures
Stable Diffusion built-in to Blender
Chlumsky/msdfgen
Multi-channel signed distance field generator
GlitchEnzo/NuGetForUnity
A NuGet Package Manager for Unity
microsoft/playwright-dotnet
.NET version of the Playwright testing and automation library.
Radivarig/UvSquares
Blender addon for reshaping UV quad selection into a grid.
Unity-Technologies/AutoLOD
Automatic LOD generation + scene optimization
AdultLink/RadialProgressBar
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
Jaysmito101/TerraForge3D
Cross Platform Professional Procedural Terrain Generation & Texturing Tool
neon-age/Smart-Inspector
Fluent re-take on Unity Inspector UX. Packed with QoL improvements.
dgreenheck/OpenFracture
Open source mesh slicing/fracturing utility for Unity
LogicalError/realtime-CSG-for-unity
Realtime-CSG, CSG level editor for Unity
jackmott/LinqFaster
Linq-like extension functions for Arrays, Span<T>, and List<T> that are faster and allocate less.
jeffreylanters/unity-tweens
An extremely light weight, extendable and customisable tweening engine made for strictly typed script-based animations for user-interfaces and world-space objects optimised for all platforms.
Robinseibold/Unity-URP-Outlines
A custom renderer feature for screen space outlines
jorgejgnz/HPTK
Hand Physics Toolkit
jorgejgnz/HPTK-Sample
Sample project using HPTK
ndepoel/FSR2Unity
FSR 3.0 Upscaler integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.
AitorSimona/Traverser
A player traversal toolkit for Unity.
jayanam/jbake-tools
Addon to simplify the baking workflow from highpoly to lowpoly with Blender
millerc3/Marching-Cubes
JakubNei/mcs-ICodeCompiler
Fully C# mannaged ICodeCompiler implementation that uses modified MCS (Mono C# compiler) usable in Unity.
pjc0247/SlowSharp
C# interpreter written in C#
MirzaBeig/Animated-Progress-Bar-Shader-Graph
Coloured animated progress bar made in Unity, with Shader Graph.
zalo/libfive-unity
A CSharp wrapper for libfive with Unity bindings
tatoforever/AMD_FSR
Amd Fidelity FX Super Resolution
josef109/spksrc
Cross compilation framework to create native packages for the Synology's NAS
GoogleCloudPlatform/appengine-python2-3-migration
digineaux/WazHackModGUIUnnoficial
A graphical interface for creating class mods for WazHack