Pinned Repositories
apachecn-c-cpp-zh
:books: [译] ApacheCN C/C++ 译文集
basic_pathtracer
A basic GPU pathtracer in unity
Breakout
Basic breakout clone in UE4
C-Sharp-Learn
包含学些C#,WPF,
CNNDenoise
CNNDenoise
Computer-Graphics
This course represents an introduction and fundamentals of computer graphics. Lines and circles algorithms. Geometrical transformation in 2D and 3D (Translation, Scaling, Rotation). Composing transformations, projection, methods for forming 2D views using curves.
DazToUnreal
Daz to Unreal Bridge
Finance-Data
包含财务报表分析,东财数据库excel分析,技术图形,宏观经济政策,股票复盘笔记
fluid-engine-dev
Fluid simulation engine for computer graphics applications
FX11
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
Whitemane's Repositories
Whitemane/Finance-Data
包含财务报表分析,东财数据库excel分析,技术图形,宏观经济政策,股票复盘笔记
Whitemane/apachecn-c-cpp-zh
:books: [译] ApacheCN C/C++ 译文集
Whitemane/C-Sharp-Learn
包含学些C#,WPF,
Whitemane/CNNDenoise
CNNDenoise
Whitemane/Computer-Graphics
This course represents an introduction and fundamentals of computer graphics. Lines and circles algorithms. Geometrical transformation in 2D and 3D (Translation, Scaling, Rotation). Composing transformations, projection, methods for forming 2D views using curves.
Whitemane/DazToUnreal
Daz to Unreal Bridge
Whitemane/GameDesign
包含一些游戏策划案,游戏代码
Whitemane/HumanRegistration
Build a skeleton using Blender and register it to human mesh.
Whitemane/JasonMaToonRenderPipeline
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
Whitemane/LearnPython
学习Python的一些学习记录
Whitemane/LearnUnityShader
记录学习Unity Shader过程中实现过的一些Demo。
Whitemane/ModelAndShading
使用blender制作模型并进行渲染
Whitemane/net.peeweek.third-person-controller
Third Person Controller for Unity (with custom gravity) - HDRP Testbed
Whitemane/OpaqueActiveCamo
Unity 3d project showing opaque active camouflage rendering technique
Whitemane/Optix-PathTracer
Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
Whitemane/OptixAIDenoiser
An AI-Accelerated Denoiser For Ray-Tracing Based On Nvidia Optix Technology
Whitemane/PiccoloHomeWord
Games104作业
Whitemane/RayTracing
Whitemane/renderer
A shader-based software renderer written from scratch in C89
Whitemane/RenderLab
App of RTR, PBR and Editor
Whitemane/RushRenderer
向前冲啊!我的小光栅
Whitemane/TaTa
Shaders,Demos,and so on
Whitemane/tinyrenderer
A brief computer graphics / rendering course
Whitemane/UE4NiagaraSandbox
Whitemane/UE5.1
Whitemane/UnealEngine-Project
记录一些平常想要研究的UnrealEngine效果
Whitemane/Unity_PathTracing
基于unity的PathTracing算法
Whitemane/UnityScreenSpaceReflections
Unity Simple SSR - Screen Space Reflections post processing effect
Whitemane/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Whitemane/WorldCube
利用Unity免费Asset制作的类似于《Moncage》中世界盒子的效果