Yidan-Zhang's Stars
JoeyDeVries/LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
LiheYoung/Depth-Anything
[CVPR 2024] Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data. Foundation Model for Monocular Depth Estimation
dreamgaussian/dreamgaussian
[ICLR 2024 Oral] Generative Gaussian Splatting for Efficient 3D Content Creation
TencentARC/InstantMesh
InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models
AiuniAI/Unique3D
Official implementation of Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Image
3DTopia/LGM
[ECCV 2024 Oral] LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation.
One-2-3-45/One-2-3-45
[NeurIPS 2023] Official code of "One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization"
guochengqian/Magic123
[ICLR24] Official PyTorch Implementation of Magic123: One Image to High-Quality 3D Object Generation Using Both 2D and 3D Diffusion Priors
YvanYin/Metric3D
The repo for "Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Image" and "Metric3Dv2: A Versatile Monocular Geometric Foundation Model..."
dcharatan/pixelsplat
[CVPR 2024 Oral, Best Paper Runner-Up] Code for "pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction" by David Charatan, Sizhe Lester Li, Andrea Tagliasacchi, and Vincent Sitzmann
szymanowiczs/splatter-image
Official implementation of `Splatter Image: Ultra-Fast Single-View 3D Reconstruction' CVPR 2024
microsoft/FaceSynthetics
donydchen/mvsplat
🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images
fuxiao0719/GeoWizard
[ECCV'24] GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Image
VITA-Group/LightGaussian
[NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairun Wen, Zehao Zhu, Dejia Xu, Zhangyang Wang
jiawei-ren/dreamgaussian4d
[arXiv 2023] DreamGaussian4D: Generative 4D Gaussian Splatting
pengHTYX/Era3D
ReshotAI/gaussian-splatting-blender-addon
wyysf-98/CraftsMan
CraftsMan: High-fidelity Mesh Generation with 3D Native Diffusion and Interactive Geometry Refiner
VITA-Group/FSGS
[ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang
skhu101/GauHuman
Code for our CVPR'2024 paper "GauHuman: Articulated Gaussian Splatting from Monocular Human Videos"
Fictionarry/DNGaussian
[CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization
fabio-sim/Depth-Anything-ONNX
ONNX-compatible Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data
city-super/MatrixCity
ashawkey/objaverse_filter
naive filter of objaverse
eldar/flash3d
Official implementation of Flash3D paper
xapharius/pytorch-nyuv2
PyTorch NYUv2 Dataset Class
xxlong0/ASNDepth
[ICCV 2021] Depth estimation with adaptive surface normal constraint
mvp18/sp2-360
[ECCV-W 2024] Code for Sp2360: Sparse-view 360° Scene Reconstruction using Cascaded 2D Diffusion Priors
microsoft/GeoGen
A website to accompany the GeoGen paper