YoungXiang's Stars
google/flatbuffers
FlatBuffers: Memory Efficient Serialization Library
apache/incubator-weex
Apache Weex (Incubating)
mono/mono
Mono open source ECMA CLI, C# and .NET implementation.
JamesNK/Newtonsoft.Json
Json.NET is a popular high-performance JSON framework for .NET
restsharp/RestSharp
Simple REST and HTTP API Client for .NET
ReactNativeNews/React-Native-Apps
Curated List of Open Source React Native Apps. Curation curtesy of
electronicarts/EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
neuecc/UniRx
Reactive Extensions for Unity
NancyFx/Nancy
Lightweight, low-ceremony, framework for building HTTP based services on .Net and Mono
MessagePack-CSharp/MessagePack-CSharp
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
actorapp/actor-platform
Actor Messaging platform
ata4/disunity
An experimental toolset for Unity asset and asset bundle files.
neuecc/ZeroFormatter
Infinitely Fast Deserializer for .NET, .NET Core and Unity.
NVIDIAGameWorks/PhysX-3.4
NVIDIA PhysX SDK 3.4
Unity-Technologies/AssetBundles-Browser
Editor tool for viewing and debugging asset bundle contents before and after builds
dynamicexpresso/DynamicExpresso
C# expressions interpreter
InteractiveComputerGraphics/PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
mr-kelly/KSFramework
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
xebecnan/UniLua
A pure c# implementation of Lua 5.2 focus on compatibility with Unity
sofa-framework/sofa
Real-time multi-physics simulation with an emphasis on medical simulation.
umasteeringgroup/UMA
Unity Multipurpose Avatar
NVIDIAGameWorks/FleX
mr-kelly/KEngine
A unity asset bundle framework with LGPL license
NVIDIAGameWorks/NvCloth
Ibuprogames/gamedev-resources
An updated collection of useful resources to resources to design, develop and market games.
huijimuhe/monolog-android
A LBS based IM app
klutch/Poly2TriTextureMapping
Example showing how to do texture mapping with Poly2Tri and MonoGame.