Zino2201's Stars
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
mastodon/mastodon
Your self-hosted, globally interconnected microblogging community
carbon-language/carbon-lang
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
cameron314/concurrentqueue
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
hsutter/cppfront
A personal experimental C++ Syntax 2 -> Syntax 1 compiler
Chlumsky/msdfgen
Multi-channel signed distance field generator
cpm-cmake/CPM.cmake
📦 CMake's missing package manager. A small CMake script for setup-free, cross-platform, reproducible dependency management.
NVIDIA-Omniverse/PhysX
NVIDIA PhysX SDK
microsoft/DirectXMath
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
martinus/robin-hood-hashing
Fast & memory efficient hashtable based on robin hood hashing for C++11/14/17/20
isl-org/PhotorealismEnhancement
Code & Data for Enhancing Photorealism Enhancement
ubisoft/Sharpmake
Sharpmake is an open-source C#-based solution for generating project definition files, such as Visual Studio projects and solutions, GNU makefiles, Xcode projects, etc.
NazaraEngine/NazaraEngine
Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.
MolecularMatters/raw_pdb
A C++11 library for reading Microsoft Program DataBase PDB files
redorav/hlslpp
Math library using HLSL syntax with multiplatform SIMD support
blueprintue/uasset-reader-js
Read and extract informations of .uasset files from Unreal Engine in javascript.
AmelieHeinrich/Oni
C++ D3D12 research renderer
blueprintue/blueprintue-cpp-plugin
C++ Plugin for Unreal Engine
NazaraEngine/ShaderLang
NZSL (Nazara Shading Language) repository - A shader language inspired by Rust and C++ which compiles to GLSL or SPIRV (without any additional dependency)
creators-area/Advisor
An open source and expandable administration framework for your S&box servers and addons.
Erlite/Advisor
An open source and expandable administration framework for your Garry's Mod servers and addons.
Erlite/glua-net-monitor
The ultimate net profiling tool for Garry's Mod's gLua API.
Erlite/NetworkTimeSync
A simple Unreal Engine subsystem to provide a more accurate server world time to clients.
Erlite/Replicate
A networking framework to read and write tables efficiently for Garry's Mod.
PierreEVEN/SuperPacker
Super packer is a minimalist tool that allow you to recombine image channels.
PierreEVEN/VkEngine
Maverrin/Bot-discord
PierreEVEN/Coffee3D
Java basic game engine