Issues
- 30
List of repositories providing wine-pba
#15 opened by Espionage724 - 18
Here's a working wine-pba for latest 3.4 staging (the one with no CSTM_Helper, etc)
#50 opened by Goldpaw - 80
- 0
Hook into glFenceSync() support in Wine 3.19(+)
#67 opened by bobwya - 0
Outdated README.md warning
#66 opened by ryao - 10
Bug -- csmt settings proper settings path
#38 opened by ryanmusante - 2
Bug -- wine staging 3.5 csmt error
#57 opened by ryanmusante - 3
- 23
geo_heap and cb_heap sizes
#47 opened - 4
Passmark Performance Test 9 crashes at GPU Compute (BionicSort.exe) benchmark.
#64 opened by Svyatpro - 6
Starcraft 2 (32bits) test results
#17 opened by duramuss - 9
Skyrim - Black screen when FSAA enabled
#63 opened by TRPB - 19
High Virtual Memory Use (32bit apps)
#35 opened by mrdeathjr28 - 18
Overwatch test
#13 opened by JorgeMoya41 - 3
Shader on-disk caching question
#61 opened by Svyatpro - 8
- 3
- 0
- 18
Will you continue to develop the PBA project?
#49 opened by Kerrung - 2
White screen with The Crew
#28 opened by AccountOneOff - 16
Support upstream Wine
#42 opened by shmerl - 6
Diablo 3 (32bit) - Test Results
#20 opened by pingubot - 104
World of Warcraft - Test Results
#7 opened by IngeniousDox - 13
- 1
Warframe significant "render lag"
#39 opened by GloriousEggroll - 56
Rebase for 3.4
#40 opened by SveSop - 22
For testing purposes - wine-pba + wine-staging-git
#46 opened by SveSop - 14
Final Fantasy XIV Fails to load after character select: 006a:err:d3d:resource_init Failed to allocate system memory.
#36 opened by GloriousEggroll - 8
Create a settings Option for the pba codepath
#37 opened by yoshimo - 17
The Witcher 3 with PBA tests
#29 opened by Kerrung - 0
Portability issues - cant properly build
#34 opened by mimi1vx - 3
Possible use NV_command_list
#23 opened by mrdeathjr28 - 0
Test Results with TES4:Oblivion
#32 opened by llde - 3
Please, add a licence. Without any licence your project is proprietary by default
#33 opened by Kerrung - 2
Heroes of the Storm - Test results
#30 opened by IngeniousDox - 3
steps to compile
#31 opened by SteveEbey73742 - 14
Witcher 3 invisible characters and creatures
#9 opened by Thoma5 - 0
GTA IV artifacting
#27 opened by AccountOneOff - 1
Tags or Releases
#25 opened by FireBurn - 5
A significant StarCraft 2 FPS regression with the Wine-PBA and my AMD Radeon HD7770.
#21 opened by Kerrung - 7
I can not compile a commit 1bc7015
#24 opened by Kerrung - 2
It is necessary to update the PBA patches to compatibility with Wine Staging 3.3
#22 opened by Kerrung - 3
Bug: FPS cap during login (background cap/vsync), results in lower then possible FPS after login to game.
#19 opened by IngeniousDox - 0
Eliminate free list locks
#18 opened by acomminos - 0
critical section in buffer_heap.c
#16 opened by duramuss - 1
[Crash]Test with Assassin's Creed : Black Flag
#14 opened by Kzimir - 0
Eve Online - Test Results
#12 opened by schtufbox - 4
Suggestion/Request: wine-patched + pba repo
#10 opened by IngeniousDox - 1
- 1