adksantosh's Stars
jasonppy/VoiceCraft
Zero-Shot Speech Editing and Text-to-Speech in the Wild
gamma-delta/HelloComputeGeometry
Trying to implement geometry shaders as compute shaders in Godot
rajesh-adk-137/CarePlus
murphylmf/M-LRM
zzzyuqing/DreamMat
[SIGGRAPH2024] DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
MrNeRF/awesome-3D-gaussian-splatting
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
city-super/Octree-GS
Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
maturk/dn-splatter
DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing
DensoITLab/Fed3DGS
Official implementation of "Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning"
the-mirror-gdp/the-mirror
The open-source Roblox & UEFN alternative giving you freedom to own what you create. An all-in-one, real-time, collaborative game development platform built on Godot.
Fictionarry/DNGaussian
[CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization
MegviiRobot/MegBA
MegBA: A GPU-Based Distributed Library for Large-Scale Bundle Adjustment
PanverseRobotics/portality-web-viewer
sanweiliti/RoHM
The official PyTorch code for RoHM: Robust Human Motion Reconstruction via Diffusion.
lfranke/TRIPS
facebookresearch/audio2photoreal
Code and dataset for photorealistic Codec Avatars driven from audio
fraunhoferhhi/Self-Organizing-Gaussians
[ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness
mitsuba-renderer/mitsuba3
Mitsuba 3: A Retargetable Forward and Inverse Renderer
benhenryL/Deblurring-3D-Gaussian-Splatting
zxhuang1698/ZeroShape
Code repository for "ZeroShape: Regression-based Zero-shot Shape Reconstruction".
postech-ami/Paint-it
[CVPR'24] Official PyTorch Implementation of "Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Rendering"
3ddelano/epic-online-services-godot
Unofficial Epic Online Services wrapper for Godot Engine 4.2 (EOSG) (includes demo project)
spimort/TerraBrush
dcharatan/pixelsplat
[CVPR 2024 Oral, Best Paper Runner-Up] Code for "pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction" by David Charatan, Sizhe Lester Li, Andrea Tagliasacchi, and Vincent Sitzmann
softcat477/SMPL-to-FBX
Load SMPL in blender
szymanowiczs/splatter-image
Official implementation of `Splatter Image: Ultra-Fast Single-View 3D Reconstruction' CVPR 2024
joanrod/star-vector
huggingface/gsplat.js
JavaScript Gaussian Splatting library.
PeterTor/TetraDiffusion