alijaya's Stars
unicode-org/icu
The home of the ICU project source code.
alelievr/NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
lxgw/kose-font
A Chinese handwriting font derived from SetoFont. 一款衍生于「濑户字体」的中文手写字型。
superunitybuild/buildtool
A powerful automation tool for quickly and easily generating builds with Unity.
Ark2000/PankuConsole
Feature-packed real-time debugging toolkit for Godot Engine.
kyzfrintin/Godot-Mixing-Desk
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
jeffreylanters/unity-tweens
An extremely light weight, extendable and customisable tweening engine made for strictly typed script-based animations for user-interfaces and world-space objects optimised for all platforms.
PandaArcade/UIOutline
milomg/reactively
MomentsInGraphics/BlueNoise
A SciPy implementation of the void-and-cluster method for generation of blue noise textures with arbitrary dimension.
romlok/godot-gdhexgrid
A GDScript hexagonal grid implementation for Godot.
jlreymendez/planilo
A xNode based tool for designing AI Graphs like Behavior Trees and Finite State Machines in Unity
krockot/Unity-TaskManager
An tiny, improved coroutine API for the Unity game engine.
GuyUnger/HyperLog
peterolson/hanzi-tools
Converts from Chinese characters to pinyin, between simplified and traditional, and does word segmentation.
sttz/trimmer
An editor, build and player configuration framework for the Unity game engine.
don-tnowe/godot-inspector-extender
Using just comments, add specialized inspectors for your Godot 4 scripts.
AlexeyTaranov/SerializeReferenceDropdown
(Unity) Editor dropdown for SerializeReference Attribute with Copy/Paste
komutan/NMeCab
Japanese morphological analyzer on .NET
Neroware/GodotRx
Reactive Extensions for Godot Engine version 4
YangKuang/pinyin4net
pinyin4net is a .net library supporting convertion between Chinese characters and Pinyin systems.
Zennyth/EnhancedStat
Enhanced Stat is an addon for Godot 4.1, designed to provide an intuitive and powerful way to manage stats in games such as Health, Mana, Speed, and Attack Damage.
Cutano/Kawazu
A C# library for converting Japanese sentence to Hiragana, Katakana or Romaji with furigana and okurigana modes supported. Inspired by project Kuroshiro.
TheWalruzz/godot-sx
Signal Extensions for Godot 4
LuisEscorza/GodotLabelFontAutoSizer
Godot tool that adds Labels with text autosizing capabilities
Telroshan/Unity-build-settings-presets
This asset lets you save build settings presets in Unity and switch easily between them.
danqzq/unity-twitch-chat-interactions
A Unity tool that will allow you to easily implement Twitch chat commands into your game!
zedseven/Romanization.NET
A library for romanization of widely-used languages using common romanization systems.
Zennyth/EnhancedResource
Enhanced Resource allows you to view resource with a name and an icon per instance directly inside you editor. It is part of the "Enhanced" addon suite, a collection of tools designed to extend the power of the Godot Engine. From inventory systems to state charts, the Enhanced suite offers a plethora of tools for game development.
lemurivolta/ink-translate
A translation manager for Ink games. This package allows to extract all strings from an Ink project, and synchronize translations of these strings through TSV (tab-separated CSV), ODS (Spreadsheets) and XLIFF (a dedicated format for Computer Assisted Translator programs).