anchork's Stars
katspaugh/wavesurfer.js
Audio waveform player
o3de/o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
mackron/miniaudio
Audio playback and capture library written in C, in a single source file.
Chlumsky/msdfgen
Multi-channel signed distance field generator
armory3d/armory
3D Engine with Blender Integration
SanderMertens/ecs-faq
Frequently asked questions about Entity Component Systems
Kode/Kha
Ultra-portable, high performance, open source multimedia framework.
ecsyjs/ecsy
Entity Component System for javascript
polymonster/pmtech
Lightweight, multi-platform, data-oriented game engine.
Chlumsky/msdf-atlas-gen
MSDF font atlas generator
jeffreylanters/unity-tweens
An extremely light weight, extendable and customisable tweening engine made for strictly typed script-based animations for user-interfaces and world-space objects optimised for all platforms.
Tw1ddle/geometrize-haxe
:triangular_ruler: Geometrize is a Haxe port of primitive that geometrizes images into geometric primitives
HxGodot/hxgodot
A Haxe GDExtension for Godot 4
alnitak/flutter_flow_chart
A #Flutter package that let you draw a flow chart diagram with different kind of customizable elements
thetwom/Tuner
Tuner app
mohabouje/eDSP
A cross-platform DSP library written in C++ 11/14. This library harnesses the power of C++ templates to implement a complete set of DSP algorithms.
nidorx/ecs-lib
Tiny and easy to use ECS (Entity Component System) library for game programming
Experience-Monks/msdf-bmfont
Generate BMFont texture and spec using msdfgen
EMBYRDEV/godot-toon-outline
Post-processing outline shader Godot.
HaxeGodot/godot
Haxe/C# externs for Godot 3.4.0
gilzoide/hello-gdextension
Samples and experiments using Godot 4 + GDExtension
SomeRanDev/Haxe-UnrealEngine5
Haxe externs and tools for UE5
deepcake/echo
Super lightweight Entity Component System framework for Haxe
Tw1ddle/Rectangle-Bin-Packing
:handbag: Haxe algorithms for 2D rectangular bin packing
player-03/echoes
A macro-based Entity Component System framework, focusing on ease of use.
PDeveloper/eskimo
eskimo is an entity-component system written in Haxe, focused on having a small codebase, simple API, and performance.
EcsoKit/ecso
Experimental Entity Component System for Haxe.
cedx/nwjs.hx
Type definitions for using NW.js with Haxe.
poirierlouis/godot-cli
A command line interface to setup your environment to work with Godot sources and GDExtensions.
sevagh/Pitcha
the original pitch detection app for Android; see https://github.com/pitch-detection instead