Issues
- 3
- 0
PropertyDrawer not working
#36 opened by szyuGH - 2
Not working in 2022.2.10 ?
#35 opened by SorenAndreasen - 8
- 1
- 0
Dictionary<string, object> not working correctly
#34 opened by Heurazio - 1
- 2
Unexpected label when key type is AssetReference
#31 opened by kice - 0
[Feature-Requests | Nice to haves]
#32 opened by der-hugo - 0
Any plans to make the entries Reorderable?
#30 opened by ren-salazar-ps - 0
Key "data" already in dictionary in GetPropertyValueGeneric method with [HideInInspector]
#29 opened by Ornycar - 1
- 2
Assets\Scripts\Plugins\Utilities\SerializableDictionary (azix)\Editor\SerializableDictionaryPropertyDrawer.cs(12,53): error CS0246: The type or namespace name 'PropertyDrawer' could not be found (are you missing a using directive or an assembly reference?)
#22 opened by laurentopia - 0
SerializableHashSet: causes an error if the set is null while inspecting it
#25 opened by iconmaster5326 - 0
Collapsing custom inspector with Serializable Dictionary causes it to become not reopenable
#24 opened by PascalRunde - 0
- 2
New key makes Unity lag
#15 opened by Defozo - 1
List of serializable dictionaries isn't serialized
#21 opened by BradFitz66 - 4
There is an already better solution inside Unity URP package - try to serach inside the pachage itself
#19 opened by studentutu - 0
- 3
- 6
[Feature Request] SerializableHashSet
#7 opened by Hurri04 - 2
ERROR: SerializationException: The constructor to deserialize an object of type 'StringIntDictionary' was not found.
#14 opened by YHSX88 - 3
NullReferenceException in OnAfterDeserialize
#10 opened by Haaxor1689 - 0
How to use <string,bool>?
#13 opened by Rich2020 - 2
Doesn't work?
#12 opened by kakins - 1
UnityEvent as Value
#11 opened by Denaton - 3
Can't use dictionaries of lists
#5 opened by bliu886 - 2
Problem of more than 12 KeyValuePairs
#6 opened by jack81722 - 1
- 0
- 0