bearprin's Stars
DLR-RM/BlenderProc
A procedural Blender pipeline for photorealistic training image generation
ptrvilya/blendify
Lightweight Python framework that provides a high-level API for creating and rendering scenes with Blender.
fzy28/BSDF_diffusion_sampling
[SIGGRAPH Asia 2024] BSDF importance sampling using a diffusion model
capnramses/antons_opengl_tutorials_book
Anton's OpenGL 4 Tutorials book - Demo Code
google/slang-gaussian-rasterization
dat-boi-lux/mitsuba-0.6.0-modern-linux
Mitsuba renderer main repository
dom-wuest/NeuralPathGuiding
A novel neural network based path guiding technique for realtime path tracing. A small neural network is trainied in online fashion to approximate incident radiance in world space. This information is used for guiding scatter rays in future frames.
yuphin/Lumen
A Vulkan Raytracing framework for various bidirectional path tracing techniques
Gforcex/OpenGraphic
Graphic Engine & Game Engine lists
intel/neural-compressor
SOTA low-bit LLM quantization (INT8/FP8/INT4/FP4/NF4) & sparsity; leading model compression techniques on TensorFlow, PyTorch, and ONNX Runtime
vchoutas/torch-mesh-isect
DoeringChristian/restirgi
ReSTIR-GI implementation in Mitsuba3
ishaanshah/risltc
Code release of the paper "Combining Resampled Importance and Projected Solid Angle Samplings for Many Area Light Rendering"
DoeringChristian/mitsuba3-experiments
takkasila/practical_path_guiding_lab
Implementation of "Practical Path Guiding for Efficient Light-Transport Simulation 2017" by Thomas Müller, Markus Gross, and Jan Novák in Mitsuba3 python.
krafton-ai/neural-radiosity-tutorial-mitsuba3
Implementation Tutorial for Neural Radiosity [Hadadan et al. 2021] in Mitsuba 3
jaakkopasanen/AutoEq
Automatic headphone equalization from frequency responses
KimuraRyo/BSDFProcessor
Viewer for BSDF, BRDF, and BTDF
Rendering-at-ZJU/NPs-BRDF
Source code for "A Compact Representation of Measured BRDFs Using Neural Processes" (TOG 2021)
ethanleau/bisml
Implementation of the paper: Adaptive BRDF-Oriented Multiple Importance Sampling of Many Lights
city-super/Octree-GS
Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
Twinklebear/ChameleonRT
An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)
intel/RealTimePathTracingResearchFramework
elerac/btf-rendering
Custom plugin in Python for BTF (Bidirectional Texture Function) rendering with Mitsuba 2
owl-project/NVISII
Nadrin/PBR
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
NUS-HPC-AI-Lab/VideoSys
VideoSys: An easy and efficient system for video generation
xuhangc/ChatGPT-Academic-Prompt
Use ChatGPT for academic writing
deepsphere/deepsphere-pytorch
DeepSphere: a graph-based spherical CNN (PyTorch)
deepsphere/deepsphere-cosmo-tf1
A spherical convolutional neural network for cosmology (TFv1).