beatTheSystem42/MetalWorldTextureScan
Scan the environment and create a textured mesh with ARKit
SwiftMIT
Issues
- 1
Increasing the accuracy and vertices in mesh
#14 opened by ndange9 - 1
how to increase accuracy in mesh
#15 opened by ndange9 - 8
Scanning large 3D environments
#4 opened by michael-martinez - 1
- 3
Set textures to final world meshes
#6 opened by vml933 - 0
Saving Mesh and Presenting it on another screen
#13 opened by ndange9 - 0
Set texture for unscanned areas
#11 opened by 100YardDasher - 9
Crash on start scan
#8 opened by jaswant-iotric - 0
CodeSign failed with a nonzero exit code
#9 opened by ammeet - 0
Wrong orientation on IPad
#3 opened by michael-martinez - 2
Exporting textured model as GLTF
#2 opened by michael-martinez - 1
3D preview view disappears.
#1 opened by danmonaghan