Pinned Repositories
-C-
《C++ 服务器开发精髓》随书配套源码
1msRenderVegetation
基于Unity,在1ms内渲染大规模植被
awesome-cg
BMEngine
code
Game Programming in C++ Code
DataDrivenRendering
Data Driven Rendering repository
DragonECS
C# Entity Component System framework
fixed_math
Fixed point 48.16 bit arithmetic type
ray-tracing-gems-cn
光线追踪精粹(暂定名)
Shiro_GameEngine
LearnGameEngine
blizmax's Repositories
blizmax/3D_ChineseInkPaintingStyleShader
An application of 3D Chinese Ink Painting Style shader using Unity
blizmax/AnimationRetargeting
blizmax/AquaTextureBaker
Baker Texture data to Model, for example vertex color, uv channel.
blizmax/CityScaper
A test project using Wave Function Collapse to procedurally generate maps
blizmax/ecslite-quadtree
Systems for ECSLite based on quad tree
blizmax/EuNet
Peer to peer network solution for multiplayer games.
blizmax/FernNPR
NPR And AI Rendering Library
blizmax/GameProject3
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
blizmax/Genshin_Impact_Teleport
Coordinate point location of game for generating 3d maps.
blizmax/GenshinCelShaderURP
这是一个基于URP的开源仿原神卡通渲染项目
blizmax/GenshinMakup
Makeup
blizmax/GET3D
blizmax/hive-server-engine
A cross-platform,lightweight,scalable game server framework written in C++, and support Lua Script
blizmax/HonkaiSR-Simulator
A Battle simulator for miHoYo's Honkai Star Rail.
blizmax/HybridCLR_YooAsset_UniTask
整合HybridCLR+YooAsset+UniTask工程
blizmax/IKControlRig
blizmax/libevent-
<Libevent深入浅出>本书要求有一定的服务并发编程基础,了解select和epoll等多路I/O复用机制。
blizmax/msdfgen
Multi-channel signed distance field generator
blizmax/nier-terminal
Nier Automata hacking game clone
blizmax/OxGFrame
The OxGFrame is a lightweight framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
blizmax/Portfolio
blizmax/PredictIK
blizmax/Project-Ronin
UCLA ACM Studio SRS 2022
blizmax/QuaternionLookAt
blizmax/samurun-unity-video-game
SAMURUN is an exciting 3D endless runner game developed with Unity, where you play as a brave young man on a quest to cross the legendary Skybridge and earn the title of Samurai. Avoid obstacles to achieve a higher score and immerse yourself in Japanese culture through the game's assets and soundtrack.
blizmax/Unity-GenshinRenderer
blizmax/Unity-MeshDecombiner
Unity Editor tool that can decombine meshes.
blizmax/Unity_URP_NPR_Sample
URP are indeed used, but NPR not just included.
blizmax/URPSeaCloudFog
URP Sea & Clouds & SkyFog
blizmax/zguide
Learning and Using ØMQ