Pinned Repositories
3D-LLM
Preliminary Code for 3D-LLM: Injecting the 3D World into Large Language Models
A-Star-Sharp
A small, easy to understand C# implementation of the A Star pathfinding algorithm for 2D grid based applications.
Blueberry
Multiplayer games with Bluetooth (Android) on Unity
Cloth-and-IK-Test
CurveModifier
Implementation of the curve modifier from Blender to Unity3D
DiscordWordCloud
A discord bot that generates word clouds for discord users.
EasyRoads-Road-Waypoints-Generation
Unity3d Road Waypoints Generation and navigation for EasyRoads v3 asset
ECS-Boids-Murmuration_Unity_2019.1
Unity's published Boids example extended to a "murmuration of birds".
Editor-View-Modules
Customize Toolbars and any EditorWindow with contextual modules
SC_not_so_ru
Локализация проекта Star Citizen на русский язык (с сохранением оригинальных названий)
budukratok's Repositories
budukratok/EasyRoads-Road-Waypoints-Generation
Unity3d Road Waypoints Generation and navigation for EasyRoads v3 asset
budukratok/CurveModifier
Implementation of the curve modifier from Blender to Unity3D
budukratok/ECS-Boids-Murmuration_Unity_2019.1
Unity's published Boids example extended to a "murmuration of birds".
budukratok/ezy-slice
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
budukratok/FancyCandles
An open source candlestick chart control for WPF.
budukratok/GPU-Line-of-Sight
GPU Line of Sight / Field of View visualization for Unity
budukratok/invest-openapi-csharp-sdk
budukratok/MathGeoLib.Exports
budukratok/object-pooling-in-unity-demo
This demo project shows custom implementation of Object Pooling used in our upcoming game: Pelagos: Rise of Greece
budukratok/Realistic-Real-Time-Grass-Rendering-With-Unity
Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee
budukratok/StarCitizen-UnityTools
Unity3d based tools for SC localization
budukratok/UnityAudioVisualization
Audio Visualization Experiments