Issues
- 2
The console subsystem strikes back
#84 opened - 4
Camera path animation
#83 opened - 2
Improved julia bindings
#82 opened - 15
- 0
Source code restructuring
#74 opened - 1
- 3
Windows continuous build
#66 opened - 17
OS X support
#65 opened - 8
Crash on master, windows 7
#64 opened - 3
problem with RPly
#63 opened - 2
- 0
- 0
Perspective axis widget not quite right
#59 opened - 0
Correctly bound point cloud memory usage
#55 opened - 2
Measurement tools
#53 opened - 2
Dynamic clipping planes
#52 opened - 1
Precomputed pointcloud LoD - roadmap
#51 opened - 20
3D artifacts with Intel integrated GPUs
#50 opened - 16
Axis labels in 3D view
#45 opened - 0
- 0
User-editable edge and face shaders
#43 opened - 5
socket interface failed connections
#42 opened - 9
Crash with valid ply file
#40 opened - 5
- 0
- 0
- 1
csv parsing for point input
#29 opened - 5
Manual classification of points
#28 opened - 2
Camera automation
#27 opened - 4
User defined primitives
#26 opened - 2
Point height colour mode?
#25 opened - 0
Output distance between selected points
#23 opened - 1
Load shaders from file
#22 opened - 1
Generic mesh import
#21 opened - 0
Threaded point cloud loading
#20 opened - 1
Dataset management panel
#19 opened - 4
Make uniform variables const in shaders
#18 opened - 1
Single instance support
#17 opened - 1
General point attributes
#16 opened - 3
First person camera and control scheme
#15 opened - 1
Hide cursor while dragging
#14 opened - 1
Improved shader editor
#13 opened - 0
Trim view based on line segment
#12 opened - 8
- 4
Better panning support
#10 opened - 8
Axis alignment tools
#9 opened - 4
Approximate ambient occlusion
#8 opened - 9
Remove deprecated OpenGL calls
#7 opened - 3
Keep points on GPU where possible
#6 opened - 2
frustum culling
#5 opened