capnramses's Stars
microsoft/vscode
Visual Studio Code
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
microsoft/MS-DOS
The original sources of MS-DOS 1.25, 2.0, and 4.0 for reference purposes
nothings/stb
stb single-file public domain libraries for C/C++
Experience-Monks/math-as-code
a cheat-sheet for mathematical notation in code form
SaschaWillems/Vulkan
C++ examples for the Vulkan graphics API
lucasg/Dependencies
A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.
memononen/nanovg
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
jarikomppa/soloud
Free, easy, portable audio engine for games
RayTracing/InOneWeekend
DEPRECATED — Head to the raytracing.github.io repo for the new home
iryoku/smaa
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.
emoon/minifb
MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in
capnramses/antons_opengl_tutorials_book
Anton's OpenGL 4 Tutorials book - Demo Code
g-truc/ogl-samples
The OpenGL Samples Pack
openglsuperbible/sb7code
Source code and supporting material for the 7th Edition of OpenGL SuperBible
emoon/ProDBG
Debugging the way it's meant to be done
brasko/gdbwire
MetricPanda/fast-poly2tri
A 2D constrained Delaunay triangulation library
videogamepreservation/blood
The "Blood Alpha" source code for Blood (1997) by Monolith Productions.
HeavyIndustries/webgldoom
A Doom WebGL Renderer - Live Demo http://github.int13h.com/webgldoom
Mezozoysky/antons_opengl4_tutorials_d_lang
Famous Anton's OpenGL 4 Tutorials ported (partially for now) to D Programming Languige