compix/VoxelConeTracingGI
Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.
C++MIT
Issues
- 1
Failed to build on MSYS2 MINGW64
#6 opened by iahung - 1
Missing define
#5 opened by e2002e - 6
Circle artifacts on indirect illumination
#3 opened by hchoi405 - 2