Pinned Repositories
GOESP
Cross-platform streamproof ESP hack for Counter-Strike: Global Offensive, written in modern C++. Rendering and GUI powered by Dear ImGui + FreeType.
MemJect
Simple Dll injector loading from memory. Supports PE header and entry point erasure. Written in C99.
Osiris
Cross-platform game hack for Counter-Strike 2 with Panorama-based GUI.
StringPool
A performant and memory efficient storage for immutable strings with C++17. Supports all standard char types: char, wchar_t, char16_t, char32_t and C++20's char8_t.
VAC
Source code of Valve Anti-Cheat obtained from disassembly of compiled modules
VAC-Bypass
Valve Anti-Cheat bypass written in C.
VAC-Bypass-Loader
Loader for VAC Bypass written in C.
x86RetSpoof
Invoke functions with a spoofed return address. For 32-bit Windows binaries. Supports __fastcall, __thiscall, __stdcall and __cdecl calling conventions. Written in C++17.
D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
DirectXMath
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
danielkrupinski's Repositories
danielkrupinski/Osiris
Cross-platform game hack for Counter-Strike 2 with Panorama-based GUI.
danielkrupinski/VAC
Source code of Valve Anti-Cheat obtained from disassembly of compiled modules
danielkrupinski/VAC-Bypass
Valve Anti-Cheat bypass written in C.
danielkrupinski/VAC-Bypass-Loader
Loader for VAC Bypass written in C.
danielkrupinski/GOESP
Cross-platform streamproof ESP hack for Counter-Strike: Global Offensive, written in modern C++. Rendering and GUI powered by Dear ImGui + FreeType.
danielkrupinski/Anubis
Free open-source training software / cheat for Counter-Strike: Global Offensive, written in C.
danielkrupinski/x86RetSpoof
Invoke functions with a spoofed return address. For 32-bit Windows binaries. Supports __fastcall, __thiscall, __stdcall and __cdecl calling conventions. Written in C++17.
danielkrupinski/cs2-anticheat
Anticheat code found in Counter-Strike 2 binaries.
danielkrupinski/OneByteWallhack
CS:GO wallhack achieved by patching one byte of game memory. Written in Python 3.
danielkrupinski/OneByteLdr
Bypass for CS:GO's LoadLibrary injection prevention mechanism, achieved by patching one byte of game memory.
danielkrupinski/OneByteRadar
CS:GO radar hack achieved by patching one byte of game memory. Written in Python 3.
danielkrupinski/Inflame
User-mode Windows DLL injector written in Assembly language (FASM syntax) with WinAPI.
danielkrupinski/KernelProcessList
Example Windows Kernel-mode Driver which enumerates running processes.
danielkrupinski/StringPool
A performant and memory efficient storage for immutable strings with C++17. Supports all standard char types: char, wchar_t, char16_t, char32_t and C++20's char8_t.
danielkrupinski/OsirisInventory
Inventory Changer for CS:GO
danielkrupinski/OneByteMoney
CS:GO hack displaying enemies' money, achieved by patching one byte of game memory. Written in Python 3.
danielkrupinski/csgo-fake-opening
Fake opening for csgo
danielkrupinski/OneByteQuickDuck
CS:GO quick duck achieved by patching one byte of game memory. Written in Python 3.
danielkrupinski/singlefile
featured cs:go internal hack, one file and less than 1000 lines.
danielkrupinski/qo0-base
internal cs:go cheat base/template
danielkrupinski/Feb
danielkrupinski/Fet
danielkrupinski/sqlmap
Automatic SQL injection and database takeover tool
danielkrupinski/D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
danielkrupinski/DirectXMath
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
danielkrupinski/DirectXMesh
DirectXMesh geometry processing library
danielkrupinski/DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
danielkrupinski/include-what-you-use-action
Github Action for include what you use (iwyu)
danielkrupinski/libspng
Simple, modern libpng alternative
danielkrupinski/VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library