Pinned Repositories
Advanced-Graphics-AR-and-VR
Course Assignments
Assignments-And-Lab-Codes
Assignments And Lab Code
Ben-Day-Dots-Shading
My attempt to achieve ben-day dots effect in the comic books.
Cameray
A lens editor and simulator for fun.
context_encoder
Context Encoder
mesh_editor
NeuralRendering
optix_renderer
RS-Steg-Analysis
LSB-Steganography in Color and Grayscale Images
slab-allocator
Slab-Allocator
dhawals1939's Repositories
dhawals1939/context_encoder
Context Encoder
dhawals1939/RS-Steg-Analysis
LSB-Steganography in Color and Grayscale Images
dhawals1939/Ben-Day-Dots-Shading
My attempt to achieve ben-day dots effect in the comic books.
dhawals1939/Cameray
A lens editor and simulator for fun.
dhawals1939/optix_renderer
dhawals1939/slab-allocator
Slab-Allocator
dhawals1939/dhawals1939.github.io
A beautiful, simple, clean, and responsive Jekyll theme for academics
dhawals1939/etx-tracer
Physically-based CPU and GPU ray-tracer
dhawals1939/event-based_vision_resources
dhawals1939/facet
dhawals1939/getIntoGameDev
dhawals1939/gtc2020-numba
Numba tutorial for GTC2020
dhawals1939/holotorch
Holotorch is an optimization framework for differentiable wave-propagation written in PyTorch
dhawals1939/IDKEngine
OpenGL "Engine" with Wavefront Path Tracer and Rasterizer Pipeline with Voxel Global Illumination
dhawals1939/neural_bounding
Code release for Neural Bounding SIGGRAPH 2024 - neural representation of bounding volumes, learning conservative space classification
dhawals1939/otk-pyoptix
Complete Python bindings for the OptiX host API
dhawals1939/ransac
Plane fitting with RANSAC
dhawals1939/raytracer
A minimal GPU accelerated ray tracer written in OpenGL.
dhawals1939/RealTimeDenoisingNeuralBilateralGrid
[EGSR2020] Real-time Monte Carlo Denoising with the Neural Bilateral Grid
dhawals1939/record3d
Accompanying library for the Record3D iOS app (https://record3d.app/). Allows you to receive RGBD stream from iOS devices with TrueDepth camera(s).
dhawals1939/reference-of-Foveated-Rendering
dhawals1939/ReSTIR-OptiX
ReSTIR implemented using OptiX.
dhawals1939/rot_equi
dhawals1939/RTXDI
dhawals1939/spectral_renderer
Spectral rendering extension for the NORI framework to simulate the thin film iridescence effect
dhawals1939/taichi-nerfs
Implementations of NeRF variants based on Taichi + PyTorch
dhawals1939/taichi_volume_rendering
dhawals1939/vdatp
Volumetric Display using an Acoustically Trapped Particle
dhawals1939/warp
A Python framework for high performance GPU simulation and graphics
dhawals1939/ZillumGL
GPU Physically Based Renderer (OpenGL Base) [2021-]