dhruvthanki's Stars
wolfpld/tracy
Frame profiler
Simple-Robotics/Simple
The Simple Simulator: Simulation Made Simple
Simple-Robotics/aligator
A versatile and efficient framework for constrained trajectory optimization
helix-editor/helix
A post-modern modal text editor.
gabime/spdlog
Fast C++ logging library.
spabinger/terminator-cheat-sheet
Cheat Sheet for Terminator
kreemer/features
stevenhoy/helix-cheat-sheet
A cheat-sheet for Helix.
agl-alexglopez/ccc
Various containers written for C programmers who need complete control over their memory.
codecrafters-io/build-your-own-x
Master programming by recreating your favorite technologies from scratch.
NVIDIAGameWorks/PhysX
NVIDIA PhysX SDK
dockur/macos
OSX (macOS) inside a Docker container.
tsoding/nobuild
Header only library for writing build recipes in C.
cabinpkg/cabin
A package manager and build system for C++
HybridRobotics/DiffuseLoco
Source code for the paper DiffuseLoco: Real-Time Legged Locomotion Control with Diffusion from Offline Datasets
emilk/egui
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
Abdenasser/neohtop
💪🏻 system monitoring on steroids
makeecat/Peng
A minimal quadrotor autonomy framework in Rust (Mac, Linux, Windows)
A2R-Lab/GATO
GPU-Accelerated Trajectory Optimization
wez/wezterm
A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust
iit-DLSLab/Quadruped-PyMPC
A model predictive controller for quadruped robots based on the single rigid body model and written in python. Gradient-based (acados) or Sampling-based (jax).
ROAM-Lab-ND/CAFE-MPC
vincekurtz/hydrax
Sampling-based model predictive control on GPU with JAX/MJX
itsikelis/srbd-trajopt
A simple API for trajectory optimisation with the Single Rigid Body Dynamics Model. This is a work in progress.
cactusdynamics/cactus-rt
A C++ framework for programming real-time applications
Enerhim/DemonRice
kylestach/controls
Toy implementations of algorithms for path planning, system modelling, optimal control, estimation, and more.
Alescontrela/AMP_for_hardware
Code for "Adversarial Motion Priors Make Good Substitutes for Complex Reward Functions"
MarkFzp/act-plus-plus
Imitation learning algorithms with Co-training for Mobile ALOHA: ACT, Diffusion Policy, VINN
electronicarts/character-motion-vaes
Character Controllers using Motion VAEs