compute_topology is private
GlennWSo opened this issue · 1 comments
GlennWSo commented
Hi, I want use parry3d::transformation::intersect_meshes on some meshes that i constrict from points and faces.
Acc to the documentation intersect_meshes require that halfedges have been computed.
It seems like compute_topology does exatly what i want, to enable intersect_meshes
Why is compute_topology a private method?
Can it or something similar to it be made public?
GlennWSo commented
if figured out that the TriMesh::set_flags can do what i want.
The issue can be closed.