donabe-aizu
XR・Unityエンジニア / A-PxL元代表, Zli / Iwaken Lab. / UT-virtual / Atelier Vision 1期生 / IVRC2022審査委員会特別賞 / 第14回withAR最優秀賞
university of TsukubaTsukuba Japan
donabe-aizu's Stars
practical-tutorials/project-based-learning
Curated list of project-based tutorials
reviewdog/reviewdog
🐶 Automated code review tool integrated with any code analysis tools regardless of programming language
tldraw/make-real
Draw a ui and make it real
VeriorPies/ParrelSync
(Unity3D) Test multiplayer without building
Unity-Technologies/arfoundation-samples
Example content for Unity projects based on AR Foundation
rhysd/actionlint
:octocat: Static checker for GitHub Actions workflow files
Cysharp/R3
The new future of dotnet/reactive and UniRx.
homuler/MediaPipeUnityPlugin
Unity plugin to run MediaPipe
Inspiaaa/UnityHFSM
A simple yet powerful class-based hierarchical finite state machine for Unity
Unity-Technologies/megacity-metro
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
Unity-Technologies/usd-unity-sdk
Integration of Pixar's Universal Scene Description into Unity. UPDATE: This package has been superseded by our new bundle of USD packages. Please see README & link below for further details.
unity3d-jp/Project_TCC
TCC stands for Tiny Character Controller. TCC is the best way to make your own game. This repository contains all packages and examples for TCC projects.
Cysharp/YetAnotherHttpHandler
YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.
keijiro/Metatex
Metadata-only texture importer for Unity
oculus-samples/Unity-SharedSpaces
Oculus multiplayer showcase demonstrating basic multiplayer functionality in Unity. Including: Oculus Social APIs, Oculus Platform authentication, Photon Realtime, and Photon Voice with Oculus Spatializer. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
mbucchia/VirtualDesktop-OpenXR
An implementation of the OpenXR standard for Virtual Desktop
Cysharp/Utf8StreamReader
Utf8 based StreamReader for high performance text processing.
clarte53/GaussianSplattingVRViewerUnity
A VR viewer for gaussian splatting models developped as native plugin for unity with the original CUDA rasterizer.
huiyu-gao/VisFusion
[CVPR 2023] Code for "VisFusion: Visibility-aware Online 3D Scene Reconstruction from Videos"
oculus-samples/Unity-DepthAPI
Examples of using Depth API for real-time, dynamic occlusions
Project-PLATEAU/PLATEAU-SDK-for-Unity
3D都市モデルデータをUnityで扱うためのツールキット
oculus-samples/Unity-SharedSpatialAnchors
Unity-SharedSpatialAnchors was built to demonstrate how to use the Shared Spatial Anchors API, available in the Meta XR Core SDK for the Unity game engine.
adobe/substance-3d-connector
nebkat/esp32-xbee
ESP32 XBee UART Interface
mewlist/Doinject
Asynchronous DIContainer for Unity
AnnulusGames/EnhancedOnScreenStick
Provides an advanced virtual joystick compatible with Unity Input System/uGUI.
MindPort-GmbH/VR-Builder
VR Builder lets you create better VR experiences faster. Our code is open source and designed to be extended. Plus, our GUI empowers everyone to create fully functional VR apps - without writing code.
MIERUNE/plateau-gis-converter
A proof of concept GUI and CLI tool for converting PLATEAU's 3D city models (CityGML) of Japan into various geospatial formats, including 3D Tiles, MVT, and GeoPackage.
HoloLabInc/HoloLabDnnPackages
The HoloLab DNN Packages providing image recognition library using deep learning running on the Unity. This packages is implemented based on Unity Sentis.
Sinoa/ImtStateMachine
IceMilkTeaに含まれていたステートマシン実装を分離しました。