Issues
- 9
Vulkan renderer only draws in top quarter of screen
#304 opened by ostrich - 0
- 2
breaks regular quake 3 config after using it
#297 opened by b-hayes - 9
- 15
All bot models replaced by player selected model
#274 opened by volatilezzz - 4
[Feature request] Console line copy
#233 opened by Kabcorp - 0
- 3
[Enhancement] Add CVAR to change WINDOW TITLE
#289 opened by xplshn - 0
- 4
win arm32 compiling
#290 opened by wmjb - 3
Notes on Raspberry Pi 4 Model B Vulkan support
#287 opened by kungfooman - 2
rj doesn't work anymore
#280 opened by rhazor - 8
r_gamma command doesn't work anymore
#279 opened by v1l3dq - 1
pak0.pk3 is missing on aarch64 Alpine Linux
#278 opened by DvaMishkiLapa - 1
Add OpenArena autodetection
#277 opened by Calinou - 3
Arm64 version doesnt work.
#259 opened by Davo6233 - 3
Greyscale Functionality Question
#261 opened by WHS-Phoenix - 3
- 6
- 1
Enable Win32 DPI awareness
#253 opened by jesta88 - 12
- 8
Server map rotation fails after a while
#262 opened by ostrich - 3
R_TEXTUREMODE is not behaving persistently through sessions with the Vulkan renderer
#272 opened by ConHuevosGuey - 7
Quake 3 enhanced has weird annoying noisy sound when running *WORKAROUND AVAILABLE*
#268 opened by mae-lippert - 1
WASAPI: unsupported channel count 6
#265 opened by gregorypiro - 2
Increase max sv_dlRate
#267 opened by ostrich - 4
- 2
[build] `LDFLAGS` in `./Makefile` should be additive
#264 opened by heysokam - 1
more of a question than an issue, but is it possible to use this engine to boot games that run on the quake 3 engine?
#258 opened by F3arM3 - 5
Linux: abnormally high GPU usage on Vulkan with r_fbo 1
#257 opened by Aciz - 12
- 0
- 2
I love this engine. Question about MDR models
#252 opened by noire-dev - 6
- 6
- 2
vid_restart fast not working with vulkan?
#250 opened by kevinmcq - 6
[Feature Request] Revive/rewrite QVM PowerPC
#232 opened by runlevel5 - 2
- 0
Doesn't build with USE_SYSTEM_VORBIS=1
#248 opened by sarg - 1
- 8
Difference from ioq3?
#243 opened by VinnyVicious - 3
- 2
Wide screen is forced on higher resolutions on macOS
#241 opened by Perlence - 1
- 2
Negative download percentage
#238 opened by thefakeryker - 4
Userinfo duplicate key vulnerability
#231 opened by Chomenor - 2
Scaling for Console and Message Text
#224 opened by OpenRift412 - 3
macOS Resolution
#228 opened by livid - 8
Issue/Question: Shader reloading on map restart (map rgoer_seasons).
#225 opened by KuehnhammerTobias - 0
WFA Assassin Model Bug
#221 opened by ZFuriax