A simple 2D sand simulation with Unity and C#. (Development is stopped right now.)
Work In Progress
Unity 2022.3.15f1
- Add density support for pixels
- Add more detailed classes for Pixel(like Sand, Water, etc.) and Pens(like Brush, Eraser, etc., they may have size). And separate them from DrawableChunk
- Add UI buttons for drawing on canvas (choose pixels, pens, or other functional things such as simulation start, pause, etc.)
- Add pause and resume support for simulation
- Add multiple chunk support for bigger simulations(WIP)
- Add multithreading support for multiple chunks