/UniSand

Sand Simulation Project For Unity

Primary LanguageC#MIT LicenseMIT

UniSand

A simple 2D sand simulation with Unity and C#. (Development is stopped right now.)

SandSimulationCapture

Work In Progress

Version

Unity 2022.3.15f1

Dependencies

Todo

  • Add density support for pixels
  • Add more detailed classes for Pixel(like Sand, Water, etc.) and Pens(like Brush, Eraser, etc., they may have size). And separate them from DrawableChunk
  • Add UI buttons for drawing on canvas (choose pixels, pens, or other functional things such as simulation start, pause, etc.)
  • Add pause and resume support for simulation
  • Add multiple chunk support for bigger simulations(WIP)
  • Add multithreading support for multiple chunks