forestrf/UnityAnimatorEvents
UnityEvents triggered by states inside an Animator. Easy to use and performant.
C#MIT
Stargazers
- agarcialeonLogroño (La Rioja)
- AnthelmedFreelance
- BentouDevTechland
- bradweiers@unity-technologies
- Clement-RFrance, Lyon
- coslor
- darktable
- davidfosterGreat Ape Games
- ehnba
- EndarrenOrion Communications
- EnoroFNetease
- ethan-james
- fearian
- GameSMRT
- geff
- goshki@VigeoGames
- JayStGelais
- JesseTG@CorundumGames
- jinsolj
- JoRangers
- leotgoDouble Dash Studios
- leztusiPhilippines
- lorenaweder
- MaDDoXbrCuritiba, PR - Brazil
- mahdijeddi
- mdotstrangeImagination Rabbit
- miximixim
- Moe-BakerSudan-Khartoum
- Shirotha
- snarlynarwhalTampa, FL, USA
- TimNedvygarespireGAMES
- vichasselmannDublin, Ireland
- vncastanheiraCastanha Games
- Vonflaken
- WeaverDev
- WesRateur