Pinned Repositories
2-3-4-Tree
Implementation of the 2-3-4 Tree (B-tree of order 4)
async_deep_reinforce
Asynchronous Methods for Deep Reinforcement Learning
atari_human_demo
awesome-cheatsheets
👩💻👨💻 Awesome cheatsheets for popular programming languages, frameworks and development tools. They include everything you should know in one single file.
Battleship
This program simulates the game of Battleship. The game was created with C. Since it's a two player game between a user vs the computer, there is some implementation of AI. Will be focusing more on revising the AI on this.
DeepRL
dqn
Implementation of DQN using Tensorflow
Maze
A 2 dimensional array of characters that represents a maze. Each position can contain either be a wall or a blank. Starting at position (0, 0), list any path through the maze to get to location right lower corner of the maze. Only horizontal and vertical moves are allowed. If no path exists, write a message indicating there is no path. Problem taken from Chapter 9 of Problem Solving and Program Design in C by Hanly & Koffman.
python_reference
Useful functions, tutorials, and other Python-related things
TicTacToe
Implementation of the classic game of Tic-Tac-Toe using Reinforcement Learning
gabrieledcjr's Repositories
gabrieledcjr/PrioritizedExperienceReplay
Yet another prioritized experience replay buffer implementation.
gabrieledcjr/CppBook-SourceCode
Source code from the book Fundamentals of C++ Programming by Richard Halterman
gabrieledcjr/ProgrammingAssignments
Programming Assignment for CPT S 121 at WSU
gabrieledcjr/2-3-4-Tree
Implementation of the 2-3-4 Tree (B-tree of order 4)
gabrieledcjr/Educational_Math_Program
A program that allows elementary students to practice simple math problems involving addition, subtraction, multiplication and division.
gabrieledcjr/Poker
5-Card Draw poker variant
gabrieledcjr/Maze
A 2 dimensional array of characters that represents a maze. Each position can contain either be a wall or a blank. Starting at position (0, 0), list any path through the maze to get to location right lower corner of the maze. Only horizontal and vertical moves are allowed. If no path exists, write a message indicating there is no path. Problem taken from Chapter 9 of Problem Solving and Program Design in C by Hanly & Koffman.
gabrieledcjr/Battleship
This program simulates the game of Battleship. The game was created with C. Since it's a two player game between a user vs the computer, there is some implementation of AI. Will be focusing more on revising the AI on this.
gabrieledcjr/sh-Simulator
Implemented a Unix sh simulator based on a lab assignment in CptS 360 (Systems Programming). The objective is to understand how the Unix sh works by using fork/wait/exec. It also requires a good knowledge of string operations. I have implemented the bonus part of the assignment which allows multiple pipes.
gabrieledcjr/Yahtzee
A programming assignment in CPT_S 121 on the game of Yahtzee. I tried to find means of making a sad console game livelier by having the user use arrow keys, and cursor manipulation. And added some borders and simulated dice.
gabrieledcjr/python_reference
Useful functions, tutorials, and other Python-related things
gabrieledcjr/RL-haskell-package
gabrieledcjr/ardrone_learning
gabrieledcjr/RAC
The RAC project uses the alignment-assembly algorithm to detect single-nucleotide polymorphisms (SNPs) in antibiotic-resistant (AR) genes that were identified from a specific strain.
gabrieledcjr/TicTacToe
Implementation of the classic game of Tic-Tac-Toe using Reinforcement Learning