gaspardzoss's Stars
jwasham/coding-interview-university
A complete computer science study plan to become a software engineer.
yangshun/tech-interview-handbook
💯 Curated coding interview preparation materials for busy software engineers
fffaraz/awesome-cpp
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
taichi-dev/taichi
Productive, portable, and performant GPU programming in Python.
ssloy/tinyrenderer
A brief computer graphics / rendering course
AnthonyCalandra/modern-cpp-features
A cheatsheet of modern C++ language and library features.
magic-wormhole/magic-wormhole
get things from one computer to another, safely
rasbt/python-machine-learning-book
The "Python Machine Learning (1st edition)" book code repository and info resource
fastai/numerical-linear-algebra
Free online textbook of Jupyter notebooks for fast.ai Computational Linear Algebra course
nothings/single_file_libs
List of single-file C/C++ libraries.
sveinbjornt/Sloth
Mac app that shows all open files, directories, sockets, pipes and devices in use by all running processes. Nice GUI for lsof.
nayafia/lemonade-stand
A handy guide to financial support for open source
tiny-dnn/tiny-dnn
header only, dependency-free deep learning framework in C++14
halide/Halide
a language for fast, portable data-parallel computation
mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
RandyGaul/cute_headers
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
facebook/igl
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).
wjakob/nanobind
nanobind: tiny and efficient C++/Python bindings
floooh/oryol
A small, portable and extensible C++ 3D coding framework
AcademySoftwareFoundation/MaterialX
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
epfml/ML_course
EPFL Machine Learning Course, Fall 2023
junyanz/CatPapers
Cool vision, learning, and graphics papers on Cats!
susam/gitpr
Quick reference guide on fork and pull request workflow
karimnaaji/voxelizer
Header only mesh voxelizer in c99
Forceflow/cuda_voxelizer
CUDA Voxelizer to convert polygon meshes into annotated voxel grids
rocket/rocket
Rocket
bfierz/vcl
Visual Computing Library
jklintan/Shaders
A collection of a various type of shaders in GLSL which I keep on extending when I find time to explore some new type of effect.
tybenz/ctrl-z
Replace "fg" with ctrl-z in iTerm2 & Bash
sakarias88/racer-tracer
Just testing out some ray tracing