glasirius's Stars
What-a-stupid-username/RP
a custom render pipline of unity
SnapdragonStudios/adreno-gpu-opengl-es-code-sample-framework
This repository contains an OpenGL ES Framework designed to enable developers to get up and running quickly for creating sample content and rapid prototyping. It is designed to be easy to build and have the basic building blocks needed for creating an Android APK with OpenGL ES functionality, input system, as well as other helper utilities for loading resources, etc. This Framework has been extracted and is a subset of the Adreno GPU SDK.
KhronosGroup/Vulkan-Samples
One stop solution for all Vulkan samples
erincatto/box2d
Box2D is a 2D physics engine for games
rootpine/Bicubic-interpolation
Bicubic interpolation for images (Python)
AKGWSB/CasualBloom
Bloom Effect in Unity Build-in pipeline
3Doomer/GIMS-Evo
Game Indefinite Modding Suite Evolved
TaylorMouse/MaxScripts
Griffon Studios 3D Studio Max Scripts
Hypnos-Render-Pipeline/HRP
tensorflow/graphics
TensorFlow Graphics: Differentiable Graphics Layers for TensorFlow
michaldrobot/ShaderFastLibs
ifeuille/FastMathTests
Test some fast math functions
tensorflow/tensorflow
An Open Source Machine Learning Framework for Everyone
jashking/UnrealPakViewer
查看 UE4 Pak 文件的图形化工具,支持 UE4 pak/ucas 文件
radioegor146/gi-bin-output
Almost™ full Genshin Impact BinOutput data
Grasscutters/Grasscutter
A server software reimplementation for a certain anime game.
AngelMonica126/GraphicAlgorithm
:octopus: :octopus:图形学论文实现
mtwoodard/TextureGenerator
3D and 2D Texture generation using the compute shaders within the Unity engine.
NVIDIAGameWorks/NVIDIAImageScaling
NVIDIA Image Scaling SDK
GameTechDev/UE4_GPA_Plugin
Intel® Graphics Performance Analyzer plugin for Unreal Engine* 4
ronja-tutorials/ShaderTutorials
unity shader tutorials
turanszkij/WickedEngine
3D engine with modern graphics
MaxwellGengYF/Unity-Ground-Truth-Ambient-Occlusion
A physically based screen space ambient occulsion post processing effect
GPUOpen-Effects/FidelityFX-FSR
FidelityFX Super Resolution
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
Flafla2/Generic-Raymarch-Unity
An experiment in distance field raymarching that interacts with standard mesh-based objects. Made in Unity.
fastbuild/fastbuild
High performance build system for Windows, OSX and Linux. Supporting caching, network distribution and more.
QianMo/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
getlantern/lantern
Lantern官方版本下载 蓝灯 翻墙 代理 科学上网 外网 加速器 梯子 路由 - Быстрый, надежный и безопасный доступ к открытому интернету - lantern proxy vpn censorship-circumvention censorship gfw accelerator پراکسی لنترن، ضدسانسور، امن، قابل اعتماد و پرسرعت
ACskyline/PVTUT
Procedural Virtual Texture with Unity Terrain