gmodarelli's Stars
RenderKit/embree
Embree ray tracing kernels repository.
nothings/stb
stb single-file public domain libraries for C/C++
TheCherno/Hazel
Hazel Engine
keijiro/ShaderGraphExamples
Simple examples of Unity shader graphs.
BrianWill/LearnUnity
examples for Unity teaching series
floooh/sokol
minimal cross-platform standalone C headers
Apress/ray-tracing-gems
Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller
dariomanesku/cmftStudio
cmftStudio - GUI counterpart for:
Nadrin/Quartz
Vulkan RTX path tracer with a declarative ES7-like scene description language.
Nadrin/PBR
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
pumexx/pumex
Vulkan library oriented on high speed rendering
Fewes/CloudNoiseGen
A static utility class for Unity which handles generating and loading periodic, cloud-like (perlin-worley) 3D noise textures on the GPU.
GameTechDev/PracticalVulkan
Repository with code samples for "API without Secrets: The Practical Approach to Vulkan" series of articles.
zeux/meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
Themaister/Granite
My personal Vulkan renderer
mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
turanszkij/WickedEngine
3D engine with modern graphics
esangel/WebGL
WebGL Examples
bitwalker/libcluster
Automatic cluster formation/healing for Elixir applications
kyleaa/libcluster_ec2
elixir-lang/elixir
Elixir is a dynamic, functional language for building scalable and maintainable applications
ryo33/phoenix-channel-client
A Phoenix Channels client library for Elixir.
weidai11/cryptopp
free C++ class library of cryptographic schemes
openssl/openssl
TLS/SSL and crypto library
JoeyDeVries/Cell
OpenGL C++ Graphics Engine
OGRECave/ogre
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
eidheim/Simple-Web-Server
A very simple, fast, multithreaded, platform independent HTTP and HTTPS server and client library implemented using C++11 and Boost.Asio. Created to be an easy way to make REST resources available from C++ applications.
vnmakarov/ruby
The Ruby Programming Language
github/github-ds
A collection of Ruby libraries for working with SQL on top of ActiveRecord's connection