gokutek's Stars
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
opencv/opencv
Open Source Computer Vision Library
gabime/spdlog
Fast C++ logging library.
skywind3000/kcp
:zap: KCP - A Fast and Reliable ARQ Protocol
bulletphysics/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
TheCherno/Hazel
Hazel Engine
bellard/quickjs
Public repository of the QuickJS Javascript Engine.
boostorg/boost
Super-project for modularized Boost
sqlite/sqlite
Official Git mirror of the SQLite source tree
SanderMertens/flecs
A fast entity component system (ECS) for C & C++
BoomingTech/Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
mgba-emu/mgba
mGBA Game Boy Advance Emulator
mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
ConfettiFX/The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
KhronosGroup/Vulkan-Samples
One stop solution for all Vulkan samples
visualboyadvance-m/visualboyadvance-m
The continuing development of the legendary VBA gameboy advance emulator.
GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
guillaumeblanc/ozz-animation
Open source c++ skeletal animation library and toolset
j00ru/windows-syscalls
Windows System Call Tables (NT/2000/XP/2003/Vista/7/8/10/11)
knightcrawler25/GLSL-PathTracer
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
microsoft/DirectXMath
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
d3dcoder/d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
nvpro-samples/vk_raytracing_tutorial_KHR
Ray tracing examples and tutorials using VK_KHR_ray_tracing
ElvisQin/thegibook
《全局光照技术:从离线到实时渲染》
jkuhlmann/gainput
Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch
GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
microsoft/DirectX-Headers
Official DirectX headers available under an open source license
mrfearless/RadASM2
RadASM v2
glampert/vectormath
Modified version of Sony's open sourced vector and matrix math library.
GPUOpen-Effects/FidelityFX-CACAO
Combined Adaptive Compute Ambient Occlusion (CACAO)