googleforgames/global-multiplayer-demo

Incorporate Cloud Deploy automations

markmandel opened this issue · 1 comments

Details: https://cloud.google.com/deploy/docs/automation

Two thoughts for this:

  1. On Agones installation, automate rollouts to clusters, if the first one succeeds, wait 5m (? would probably make this longer in production - an hour, to wait for problems?)
  2. On game server rollouts - probably the same. It's a shame we can't test if a new Fleet update/installation has succeeded or not yet, but we can assume that some kind of alerting could catch that.

Closing this since @abmarcum did this!