googleforgames/global-multiplayer-demo
This multiplayer demo is a cloud first implementation of a global scale, realtime multiplayer game utilising dedicated game servers, utilising both Google Cloud's products and open source gaming solutions.
C++Apache-2.0
Issues
- 1
Incorporate Cloud Deploy automations
#227 opened by markmandel - 0
Google Cloud Deploy: Deploy Parameters
#181 opened by markmandel - 0
- 3
- 4
Build Linux Game Client in Cloud Build
#113 opened by markmandel - 1
Add instructions to run locally
#226 opened by fediazgon - 1
Build Windows Game Client in Cloud Build
#187 opened by markmandel - 0
Integrate Quilkin
#216 opened by markmandel - 4
- 2
- 0
Move Launcher to Flutter?
#214 opened by markmandel - 6
- 0
Fixup: Dependabot Alerts
#174 opened by markmandel - 3
Upgrade Open Match to latest version
#179 opened by markmandel - 0
Integrate: Infrastructure Manager
#192 opened by markmandel - 1
- 0
Zero downtime deploys
#189 opened by markmandel - 2
Update Unreal Engine to 5.2.0
#183 opened by markmandel - 1
[Cloud Build] Add tags to each build configuration
#156 opened by markmandel - 2
- 1
[LAUNCHER] Layout bug when not logged in.
#166 opened by markmandel - 0
[Infrastructure] Update Agones version to 1.32.
#176 opened by abmarcum - 0
Add some eBPF CPU profiling
#172 opened by markmandel - 4
[Infrastructure] Add Cloud Monitoring
#139 opened by abmarcum - 0
Add Architecture.md
#127 opened by markmandel - 1
How to specify frontend_api?
#160 opened by AlexBulankou - 1
- 0
Setup GitHub release notes generation
#126 opened by markmandel - 4
Cannot start online match
#159 opened by AlexBulankou - 8
compute default service account does not have access to the global-game-images artifact registry repo
#161 opened by AlexBulankou - 0
- 0
[Enchancement] Clearly document required GCP org-level IAM permissions/Org Policies and provide provisioning scripts
#158 opened by bbhuston - 1
[Unreal] Low performance client
#132 opened by markmandel - 0
- 0
- 2
Client integration with front-end
#146 opened by markmandel - 1
- 0
[Open Match] If not matched at 30 seconds, don't wait for a 4th, take the group you have.
#151 opened by markmandel - 1
- 0
[BUG] Default latency of 0ms for matchmaker
#141 opened by markmandel - 3
- 4
[Linux/Unreal] Landscape textures not loading.
#131 opened by markmandel - 0
- 0
Add a Fleet Autoscaler and Cluster Autoscaler (where appropriate) to all Agones clusters
#129 opened by markmandel - 0
Update player data (skill level) after game ends
#128 opened by markmandel - 7
Client has black screen on Linux
#122 opened by markmandel - 0
Can't build Unreal Client/Server on Linux
#119 opened by markmandel - 1
- 0
[Race condition] `artifactregistry.googleapis.com` and `compute.googleapis.com` APIs do not finish initialization before GCP resource provisioning becomes
#107 opened by bbhuston - 0
Terraform race condition with `orgpolicy.googleapis.com` API is causing `terraform apply` to fail
#105 opened by bbhuston