heyJordanParker/yaSingleton
A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.
C#MIT
Issues
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- 1
Make it a package please!
#7 opened by landosilva - 2
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Conditional attribute and #ifdef
#5 opened by drdavient - 2
NullReferenceException on first Play
#4 opened by Spreadcamp - 2
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